Category: News (Page 12 of 37)

App of the Week: The Android 5 Humble Bundle

Developer: Various

Compatible with: Android Devices

Requires: Various, but the minimal is Android 2.2 with Android 2.3 required in some instances

Price: Pay what you will, but the full package runs $6.66 currently

Available here

Ok, so this is multiple apps, and therefore cheating, but this is a time sensitive offer, and too good to ignore.

If you’re not familiar with the humble bundle, it’s a service that offers up multiple (usually indie) games for a pay what you want system (though a $1 is usually encouraged). Meet the average payment amount, and you get bonus titles, while all of the money can be distributed between the developers , charity, and the site as you wish.

This week offers up four android titles, with two additional games available if you meet the $6.66 payment average (as of now). Far from a random smattering of “never heard of it” titles, these are some truly great games well worth the meager fee. Specifically you get:

“NightSky” – Looking like a slightly more colorful “Limbo,” “Night Sky” is a visually gripping game, that retains that appeal once you actually get into the physics based puzzle gameplay, that sees you guide a ball through a variety of trippy worlds, and creative obstacles. Its style makes for a relaxing experience, but it’s “Portal” like original puzzles require your brain to be engaged at all times. Consider it the gaming equivalent of a glass of wine and a good book. But you know…actually fun.

“Solar 2” – “Solar 2” starts off simple enough, as you’re just an asteroid tasked with bumping into other asteroids to make a bigger asteroid. Become big enough to form a planet though, and the real game begins, as the universe is your playground to do everything from wage wars to swallow galaxies as a black hole in. While not quite as well executed as it is ambitious, this is a fun, engaging, and above all else unique gaming app that puts the universe at your finger tips.

“Dynamite Jack” – Call it “Bomberman Solid,” as “Dynamite Jack” combines elements of stealth gaming with 2D action bombing. You’ll dodge and destroy a variety of obstacles and enemies that range from guards to cave trolls over almost 30 unique levels, as well as custom levels available through the map editor. Each section is a mini-puzzle of sorts to figure out how to progress, but the game doesn’t shy away from the explosive action element, making this one of the more complete and enjoyable games on the bundle

“Beat Hazard Ultra” – A 2D space shooter in the style of “Ikaruga” or “Geometry Wars,” this app’s calling card is its music integration system. Load your own tracks into the game, and the enemies and weaponry will react to the beat. While it works better with club like music over say, “The Beatles,” the effects are a constant assault to your senses, and underneath it all is an above average shooter. You want this though for its visual and audio onslaught.

“Dungeon Defenders” + DLC– There’s a million tower defense games out there, but few if any as great as “Dungeon Defenders.” Sporting console close graphics, and a great overall look, this app is a madman of content that will have you playing for weeks to discover everything, and all the while enjoying its pitch perfect blend of strategy and RPG gameplay. One of my favorite mobile gaming apps ever, this is the highlight of the deal, and is well worth the average donation asking price considering the complete DLC and game run around the $50 range usually.

“Super Hexagon” – “Super Hexagon” has been a sensation for iOS for a while now, and its recent port to Android gives gamers everywhere no excuse to avoid this addictive puzzler that sees you maneuver a triangle through a constantly shifting hexagon. Be warned though, this game is blindingly difficult and takes more than a few playthrouhs to not feel entirely incompetent at. Once you’re hooked though, there’s no looking back.

A sampling of some of the best mobile gaming has to offer, there is very little excuse to not reach lightly into your wallet and pick up these games if you have the compatible system to run them. With their powers combined, they are my app(s) of the week.

The Light from the TV Shows: The Prequelization Principle

You know you’re a real fan of “Psycho,” Alfred Hitchcock’s 1960 film adaptation of Robert Bloch’s 1959 novel, if your first reaction to hearing about A&E’s new series, “Bates Motel,” which premieres on March 18, was to grumble, “They’ve already done a TV show called ‘Bates Motel.'”

bates-motel

True enough: in 1987, NBC aired a TV movie called “Bates Motel,” which starred Bud Cort as Alex West, a fellow with a few mental troubles who shared some quality time with Norman Bates in the state insane asylum and, as a result, finds himself the beneficiary of the Bates Motel in Norman’s will. The intent was to use the movie as a backdoor pilot for a weekly anthology series of sorts, following the lives of individuals passing through as guests of the motel, but when ratings for the movie proved disappointing, the plan for the series was abandoned.

But A&E’s “Bates Motel” isn’t a retread of that premise. Instead, it’s a prequel, revealing how Norman Bates became the kind of guy who’d grow obsessed with his mother that he’d take on her identity on occasion and kill anyone who looked at him sideways.

Oh, wait, you say that’s already been done, too?

Yep, it sure has: in 1990, Showtime produced “Psycho IV: The Beginning,” which pointedly ignored the aforementioned TV movie and showed a very-much-still-alive Norman (Anthony Perkins) calling into a radio talk show about – what are the odds? – matricide, using the conversation as a framing device to flash back to his youth and reveal the bond between Norma Bates (Olivia Hussey) and her son (played by Henry Thomas). It doesn’t exactly hew 100% to the continuity established by the preceding three films, but as a standalone film for casual fins, it holds up relatively well, thanks in no small part to Perkins’ performance.

Actually, A&E’s “Bates Motel” isn’t a retread of that premise, either. Not really, anyway. I mean, yes, it starts at approximately the same point in Norman’s life, and the general idea is the same, in that it’s looking into all the Oedipal-ness of the Norma/Norman relationship. This time, though, it isn’t a period piece. For better or worse, it takes place in present day, which means that it’s arguably not a prequel at all but, instead, more of a complete reboot of the franchise.

Don’t worry, though: the Bates Motel itself still looks just as decrepit and foreboding as ever.

But, of course, “Bates Motel” is far from the first occasion of an existing property has been turned into a prequel for TV. Heck, it’s not even the first time it’s happened in 2013!

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The Light from the TV Shows: A Chat with Clive Standen (“Vikings”)

Given the astounding success that History Channel found with its previous based-on-stuff-that-really-happened dramatic effort, “Hatfields and McCoys,” it’s no wonder that the network is throwing such a profound promotional push behind its latest endeavor, “Vikings.” Granted, the cast of this one can’t quite compare with headline names like Kevin Costner and Bill Paxton, but don’t be so hasty to dismiss it just because you don’t know as many of the actors off the top of your head. After all, at the very least, it’s got Gabriel Byrne, who’s quite good (as anyone who’s watched him on HBO’sIn Treatmentor any number of his many cinematic efforts can handily testify), but, seriously, there’s a lot of other solid actors in the ensemble as well…like, say, Clive Standen, for instance. Bullz-Eye had a chance to chat with Standen about his work on “Vikings,” but we also managed to chat a bit about his work on “Camelot”  and “Doctor Who as well as a slightly less fondly remembered effort called “Heroes and Villains.”

VikingsCliveStanden

Bullz-Eye: To start with the inevitable, how did you find your way into “Vikings in the first place? Presumably it didn’t hurt that you’d already worked with the creators.

Clive Standen: It was a long process for me. I was fighting them, kicking and screaming, to try and get seen for this. [Laughs.] I was filming with one of the producers of Vikings, Morgan O’Sullivan, when I did “Camelot,” and I remember him and Michael Hirst talking about it quite a lot then as a new, exciting project they’d been working on for ages. Michael had been invested in the Viking saga for a long time. Right from the beginning, I think they were looking for big names, and they had their kind of wish list, with people like Viggo Mortensen and…well, it was a completely different breed. And I was stuck in “Camelot,” and I was just so jealous. When “Camelot” was finished, I was writing letters and, as I say, kicking and screaming, saying, “Can I get seen for it?” And they wanted to see me for Rollo, which is the part that I played, but for some reason I went on this whole journey of doing screen tests and things for the part of Ragnar. At the very end, though, they offered me Rollo, which was the part that I wanted in the first place, so I must say it made me very happy.

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The Light from the TV Shows: A Chat with Kevin Michael Connolly (“Armed & Ready”)

Kevin Michael Connolly first came to prominence as a result of winning a silver medal at the X Games, an impressive achievement in and of itself, but one which was deemed decidedly more media-worthy as a result of Connolly having been born without legs. Using his X Games winnings to fund a trip across 15 countries in 2007, Connolly took photos along the way, publishing the results on a website called The Rolling Exhibition, and he subsequently wrote a memoir entitled “Double Take,” which has been optioned for a possible film. Now, as if the writing-photography combo isn’t enough in and of itself to keep most people busy, the guy’s gonna be hosting his own series on Travel Channel called – wait for it – “Armed & Ready.” Somehow, Connolly found the time in his schedule to chat with Bullz-Eye about what viewers can expect from his show, also filling us in as best he could about the status of the movie adaptation of his book, the wealth of limb-related puns in his repertoire, and how the words “all over the map” in no way come close to clarifying the depth of his tastes in music.

KMC

Bullz-Eye: I feel like we’re practically best friends now that we’ve Tweeted back and forth.

Kevin Michael Connolly: I know! Exactly! It’s, like, one step away from exchanging bodily fluids! [Hesitates.] Okay, maybe not that close. But it’s in the ballpark. Six degrees from…

BE: Yeah, we can probably just agree that we’re very close.

KMC: Got it. [Laughs.]

BE: Thanks to the Travel Channel, I’ve been able to check out the advance screeners of the first two episodes of “Armed and Ready.”

KMC: Oh, cool!

BE: I would say the same. So you’re a guy who’s gone from winning a medal in the X Games to being recognized for your photography to writing a book to now hosting a show for Travel Channel. That’d be a pretty amazing road to travel for anybody, let alone somebody who’s had to tackle these things from, shall we say, a different vantage point.

KMC: And to do it all by the time I’m 27! [Laughs.] It’s pretty crazy, man.

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The Light from the TV Shows: A Chat with Billy Campbell (“Killing Lincoln”)

Billy Campbell got his initial break in Hollywood when he pulled a recurring role on “Dynasty” in 1984, started to escape from the small screen somewhat in 1991 by playing the title in Disney’s highly underrated “The Rocketeer,” and has since bounced back and forth between TV and film, most recently spending two seasons on AMC’s “The Killing.” This Sunday, however, Campbell can be seen in another “Killing,” when he steps back through the mists of time to play American’s 16th President in the National Geographic original movie, “Killing Lincoln,” based on the book by Bill O’Reilly.

During the Winter 2013 TCA Press Tour, Campbell took some time – more than his publicist was expectingly, frankly, not that we were complaining – to chat with Bullz-Eye about his surprise over being pitched the role of Lincoln, his strong views over Disney’s mishandling of “The Rocketeer,” his even stronger statements to the bloggers who bitched about the Season 1 finale of “The Killing,” and how he was only one audition away from getting the role of Commander William T. Riker on “Star Trek: The Next Generation.”

US - 8537 - NGCI - 038757

Bullz-Eye: To begin at the beginning, how did you find your way into “Killing Lincoln” in the first place? Did you audition for the gig, or did they actually come looking for you?

Billy Campbell: I didn’t audition. They… [Hesitates.] What did they do? [Laughs.] They approached me months before this happened, and I…well, they didn’t approach me. My manager called me and said, “I got this weird sort of feeler: would you be interested in playing Lincoln?” And I burst into laughter, and I thought, “Ridiculous! I’m not Lincoln!” Nevertheless, we sent them a photo which I thought was Lincoln-esque—or a photo that I thought was the least non-Lincoln-esque—that I could find, and I forgot all about it. And then months later I got a call from my agent saying, “You’ve been offered Lincoln.” And I was…amused. But I accepted. And that was it.

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