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App of the Week: Pocket Trains

Developer: NimbleBit

Compatible with: iPhone, iPad, iPod Touch, Android Devices

Requires: iOS 6.0, Android 2.2

Price: Free

Available: here (For iOS) and here (for Android)

Did you know that video game technology has become so advance that we are able to use it to make the most mundane activities exciting? From punching trees in “Minecraft” to driving trucks across Europe in “Euro Truck Simulator,” it seems like there is nothing a capable developer can’t turn into compelling subject matter.

While managing a series of trains, railways, and cargo has been on that list for a while thanks to a surprisingly strong amount of train simulator games, developer Nimblebit presents maybe the most compelling example of the idea with “Pocket Trains,” the next in their line of incredibly addictive series of games that focus on micromanaging a specific set up (for example their airline manager “Pocket Planes”).

“Pocket Trains” doesn’t deviate from the formula set in the studio’s previous games much, but it does manage to almost perfect it. You start off with a couple of trains and a few railways available to you in Europe, which you use to deliver a variety of, often wacky, cargo from city to city. Completing a run awards you points and cash which are used on everything from purchasing new parts to build more trains, upgrading current trains to be more efficient, and buying new railways to connect your available cities and expand your cargo empire all over the world.

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There’s a variety of additional gameplay elements such as challenges which provide additional rewards upon completion, along with an RPG like level system that also rewards you as you advance, and while thy are very welcome, the real draw is the addictiveness of the core gameplay. It’s actually quite difficult to build a functional railway system, mostly due to the fact you that each individual train can only occupy certain lines (unless you buy a line out each time which gets costly) meaning that you have to strategize the use of railways and hub cities to maximize your best trains potential. Despite those complexities, the very basics of the game are so simple that learning the deeper ins and outs never feels like a chore, and rather extends the gameplay naturally.

Put it all together and you’ve got a game that manages to achieve that rare balance between being brain teasing and easy to pick up and play, that could only come from years of honing this style of game to perfection. You may initially pick this up as a curiosity or because you subscribe to the “what the hell it’s free” school of app downloads, but just know that doing so is the equivalent to signing hours of your free time away building a railroad empire that dominates the globe.

Most mobile games have to choose between being something perfect for short sessions and killing time, or going for something deeper that asks for hours and hours of your time to truly appreciate. That “Pocket Trains” manages to seamlessly combine both of those game types into an experience that is near impossible to put down is a feat that can’t be overlooked. You may not think “Pocket Trains” sounds like it has much potential, but it will crush your reservations and pull out of the station with your free time, along with the title of app of the week.

  

App of the Week: The Android 5 Humble Bundle

Developer: Various

Compatible with: Android Devices

Requires: Various, but the minimal is Android 2.2 with Android 2.3 required in some instances

Price: Pay what you will, but the full package runs $6.66 currently

Available here

Ok, so this is multiple apps, and therefore cheating, but this is a time sensitive offer, and too good to ignore.

If you’re not familiar with the humble bundle, it’s a service that offers up multiple (usually indie) games for a pay what you want system (though a $1 is usually encouraged). Meet the average payment amount, and you get bonus titles, while all of the money can be distributed between the developers , charity, and the site as you wish.

This week offers up four android titles, with two additional games available if you meet the $6.66 payment average (as of now). Far from a random smattering of “never heard of it” titles, these are some truly great games well worth the meager fee. Specifically you get:

“NightSky” – Looking like a slightly more colorful “Limbo,” “Night Sky” is a visually gripping game, that retains that appeal once you actually get into the physics based puzzle gameplay, that sees you guide a ball through a variety of trippy worlds, and creative obstacles. Its style makes for a relaxing experience, but it’s “Portal” like original puzzles require your brain to be engaged at all times. Consider it the gaming equivalent of a glass of wine and a good book. But you know…actually fun.

“Solar 2” – “Solar 2” starts off simple enough, as you’re just an asteroid tasked with bumping into other asteroids to make a bigger asteroid. Become big enough to form a planet though, and the real game begins, as the universe is your playground to do everything from wage wars to swallow galaxies as a black hole in. While not quite as well executed as it is ambitious, this is a fun, engaging, and above all else unique gaming app that puts the universe at your finger tips.

“Dynamite Jack” – Call it “Bomberman Solid,” as “Dynamite Jack” combines elements of stealth gaming with 2D action bombing. You’ll dodge and destroy a variety of obstacles and enemies that range from guards to cave trolls over almost 30 unique levels, as well as custom levels available through the map editor. Each section is a mini-puzzle of sorts to figure out how to progress, but the game doesn’t shy away from the explosive action element, making this one of the more complete and enjoyable games on the bundle

“Beat Hazard Ultra” – A 2D space shooter in the style of “Ikaruga” or “Geometry Wars,” this app’s calling card is its music integration system. Load your own tracks into the game, and the enemies and weaponry will react to the beat. While it works better with club like music over say, “The Beatles,” the effects are a constant assault to your senses, and underneath it all is an above average shooter. You want this though for its visual and audio onslaught.

“Dungeon Defenders” + DLC– There’s a million tower defense games out there, but few if any as great as “Dungeon Defenders.” Sporting console close graphics, and a great overall look, this app is a madman of content that will have you playing for weeks to discover everything, and all the while enjoying its pitch perfect blend of strategy and RPG gameplay. One of my favorite mobile gaming apps ever, this is the highlight of the deal, and is well worth the average donation asking price considering the complete DLC and game run around the $50 range usually.

“Super Hexagon” – “Super Hexagon” has been a sensation for iOS for a while now, and its recent port to Android gives gamers everywhere no excuse to avoid this addictive puzzler that sees you maneuver a triangle through a constantly shifting hexagon. Be warned though, this game is blindingly difficult and takes more than a few playthrouhs to not feel entirely incompetent at. Once you’re hooked though, there’s no looking back.

A sampling of some of the best mobile gaming has to offer, there is very little excuse to not reach lightly into your wallet and pick up these games if you have the compatible system to run them. With their powers combined, they are my app(s) of the week.

  

App of the Week: Real Racing 3

Developer: Firemonkeys

Compatible with: iPhone 4 and up (optimized for iPhone 5), iPod Touch 4th gen and up, iPad 2 and up, iPad Mini, Android devices

Requires: iOS 4.3 or later, Android 2.2 or later

Price: Free

Available here (for iOS) and here (for Android)

Nobody ever expects a gaming app to match their console counterparts in terms of looks and controls. Instead, mobile game developers have learned to focus on the benefits of the format and not the hindrances in order to craft brilliant titles separate, but equal to console games, and not dependent on graphics and the like.

“Real Racing 3” has a different approach. It says screw all that.

First the obvious. “Real Racing 3” is a beautiful game that truly offers console quality graphics, and doesn’t just use it as a tagline. From the cars to the courses, everything is immaculately designed and loses no wow factor even at high speeds. There’s still noteworthy competitors, but I truly believe this is the best looking gaming app yet. You’ll never stop being impressed with this game’s looks.

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But there’s more than just looks to “Real Racing 3,” as its controls are as pristine as that shiny coat of graphical paint. Acceleration is handled automatically, tilting your phone takes care of turning (and actually works, though a touch option is available), and everything from traction control to braking can be computer assisted (the level of which it helps is adjustable). Overall control is nice and tight, and I never once had to question if a bad manuever was the game’s fault or my own (mostly because I suck).

Furthermore the game’s AI is very, very impressive, and is aided by a new multiplayer concept called Time Shifted Multiplayer, which fills each race with AI versions of your friends and other racers around the world while online, meaning you can essentially still race your friends even offline as they can create ghosts of their laps that imitate their habits. However you choose your opponents though, the competition is fierce and fair.

Put all those features together, and the one limit that mobile gaming supposedly had (that it couldn’t match consoles in certain aspects), seemingly no longer applies, meaning that in all technical regards, “Real Racing 3” is the most notable gaming app in some time.

Otherwise, you’ve got your basic, though well executed, realistic racing game. There is a variety of races and challenges (900 events altogether), a nice selection of 40+ cars, real life racetracks, and in general enough to keep you busy for some time trying to beat and see everything available, and even more time afterwards trying to best your efforts.

The only other notable aspect is the freemium model of the game, as “Real Racing 3” is free, but for a price.

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Like many other gaming apps, in-app purchases are available and highly pushed by the design. See the currency in “Real Racing 3” is handled by both funds and coins. Funds are used for buying parts, cars, and the usual and are earned through career progression, while coins are used for other enhancements and are earned by leveling up. Where the dark side of this design emerges in the repair and maintenance system, as you’ll be constantly repairing and maintaining your car’s basic features such as the engine, tires, and oil and using funds to do it. However, it can take several minutes (or even near an hour for multiple repairs) for the work to be done during which time the car is unusable.

This is where coins come in. For a few coins you can make the repair and tuning process instantaneous. The same applies to buying new cars and the like, as purchasing them still requires a waiting period before they can be used, which coins eliminate. The trouble is coins are hard to come by, and you’ll never have an abundance of them to keep up with the need. Instead you are encouraged to buy coins, or cars and upgrades alltogether, with real money to eliminate the tedium.

It’s not the worst pay model I’ve ever seen, but it’s pretty bad. Every non-racing activity is a grind, and it takes forever to complete or unlock even the basics, much less the high end stuff due to how money and time is used. You can buy more coins through in-app purchases if you’re desperate, but you can never eliminate the waiting feature, and I really wish that wasn’t the case as it is a huge detriment to the game. Patience is a necessity, and not a virtue, to get the most out of “Real Racing 3.”

While I sometimes wish then that the game cost a few dollars to eliminate that nuisance, the fact it is free means you can, and should,  at least try it. Remove the freemium system, you are left with the gold standard of pure racing games for mobile devices, and a benchmark to the capabilities of the medium as a whole, as well as a game that leaves all other competitors at the starting line, and takes home the trophy for app of the week.

  

App of the Week: Manos – The Hands of Fate

Developer:

FreakZone Games

Compatible with:

Android Devices

Requires:
Android 2.2 and up

Price:

$2.49

Available here

Like many I first saw “Manos Hands of Fate” when it was parodied on the classic TV show, “Mystery Science Theater 3000.” After receiving some of the fiercest lampooning any film ever did on that show, it became widely accepted that “Manos” was indeed the worst film ever made. It was a movie where shots would last for an eternity, the plot was somehow both convoluted and non-existent, and usual film tropes like acting, writing, and directing were seemingly burned at the stake as heralds.

To quote “Mystery Science Theater,” It was a film where every shot “looked like someone’s last known photograph.”

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Naturally then the film became a big cult hit, so much so that it inspired its own gaming app based on the movie to be released for iOS last year. It’s recent debut on Android gives me another chance to tell you why you should play it.

“Manos” the  game is a product of two loves, one of which is obviously the movie, which is squeezed for every creative drop to create scenarios, characters, enemies, and levels (of course since that still doesn’t leave much to work with, it also borrows from other infamously bad movies). The other is a love of NES 8-bit retro side-scroller gaming, which “Manos’s” gameplay revolves entirely around.

Not just any games were borrowed from, though. In the spirit of the source material, “Manos” take many ideas from some of the worst games of that era, and therefore of all time. Enemies are annoyingly difficult and often have no context to being in the game, controls are loose, jumps can be impossible, boss fights require pinpoint pattern recognition, and you often have to start back at the beginning of the game. If you’ve ever seen an “Angry Video Game Nerd” review, you’ll immediately know what’s in store.

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So why does a game based off of a bad movie and equally bad games deserve your money? Because it pays homage to those two things so well. More than just lip service to fans of “Manos” or one particular video game, this app fondly recalls the charm of all bad movies and games with not just specific references, but it’s whole state of being. Besides, the game is never quite as bad as the ones that inspired it, and is often very playable, though extremely challenging.

The easiest people to recommend “Manos” to are obviously the fans of the film (for whatever reason they may be fans), fans of 8-bit gaming, or both. In principle, it’s the tale of a man named Mike trying to get his family out of a desert hell hole run by the mysterious master and his kneecap challenged servant named Torgo. In reality, it’s a dead-on perfect tribute to the lowest depths of nostalgia, and all put together produces an addictive game that defines being better than the sum of its parts and comes away with maybe the only positive award anything “Manos” related may ever garner, and that is my app of the week.

  

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