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Tanit Phoenix back as Katrina Banks in ‘Death Race 3’

Tanit Phoenix back as Katrina Banks in Death Race 3

The beautiful Tanit Phoenix returns as Katrina Banks in “Death Race 3: Inferno,” and she’s just as badass as ever. She has some pretty incredible fight scenes in this third installment of the “Death Race” series and one very hot scene as well.

Bullz-Eye.com was on location in South Africa for the filming of the movie, and senior photographer Paul Miller had the opportunity to talk to this stunning South African actress and model. He also helped the unit photographer set up some of the sexy photos above as well. Tanit has a great sense of humor as you can see in this video, and you’ll definitely want to pick up the Blu-ray/DVD set after watching her interview.

Also, check out our interview with the Death Race Nav Girls.

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Bullz-Eye interviews Navigation Girls from ‘Death Race 3’

Navigation Girls from Death Race 3

Bullz-Eye.com was on location in South Africa for the filming of “Death Race 3: Inferno,” which is out on Blu-ray/DVD on January 22nd. Here we have a great slideshow of three of the Navigation Girls from the film along with an interview in the video below. Bullz-Eye.com’s senior photographer Paul Miller was on the set during the filming of the movie and had the opportunity to speak with these three lovely actresses. They include Tanya van Graan who plays Amber, Charlbi Dean Kriek who plays Calamity J and Kim Engelbrecht who plays Kelly O’Donnell. Each are great in the film as they assist their various drivers through the Death Race.

Also, check out our interviews with Tanit Phoenix and Michelle Van Schaik.

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Playing basketball in the new Ektio Breakaway

Ektio Breakaway

We had the chance to test the new Ektio Breakaway, which improves upon previous models through enhanced comfort, performance and ease of use. The new Ektio looks great and is sleeker than the first edition, but make no mistake, these new athletic shoes are as safe as ever with new breakthrough technology. With that peace of mind, basketball players have come to find out that there are more benefits to wearing the new Ektio than just looks and safety from injuries. A recent survey done by Ektio revealed that 42% of players felt that Ektio shoes improved their outside shooting efficiency compared to their prior sneakers. One of the fundamentals of consistent outside shooting is balance and stability. Ektio shoes, which provide ankle support technology designed to protect against sprained ankles, also offers maximum balance and stability for the foot and ankle. Basketball experts and trainers believe this is the explanation for the better shooting the Ektio shoe provides.

The shoe is very lightweight and gave us more ankle support than we could have hoped. John Starks, former New York Knicks guard and member of the Ektio Team, says this shoe will set the standard for maximum performance and ankle protection in basketball, tennis, volleyball and more. “We’ve taken our product to a whole new level,” Starks said. “We’re always striving to improve the product, and we’ve certainly done that with the Breakaway.” Rick Barry, NBA Hall of Famer and member of the Ektio Team, has said, “I find it difficult to understand why any basketball player would not wear the Ektio shoe.”

The slightly more difficult process of putting the old models of Ektio on is now eliminated with the Breakaway model. Two inner straps bring your foot and the shoe together as a single unit, minimizing movement going on inside the shoe. The movement that occurs inside every other shoe is what allows the ankle and shoe to move in separate directions, causing excruciatingly painful ankle sprains. With that movement minimized in the Ektio shoe, so are the chances of an ankle sprain. The mesh tongue and neoprene inner booty provide for a snug, comfortable fit while securing the inner straps to the shoe. The anti-sprain bumpers on the outside allow you to cut harder, stop shorter, and slide more powerfully defensively without the fear of the ankle giving out.

The Breakaway is scheduled to launch February 1, 2013 at Eastbay.com, Amazon.com and Ektio.com. The Ektio Breakaway will retail for $129.95.

Lines moving towards Ravens and 49ers

Plenty of fans are jumping on the Colin Kaepernick bandwagon, as we’re seeing the 49ers as a road favorite at Atlanta, and the spread is actually moving even more in San Francisco’s direction.

Meanwhile, Tom Brady, Bill Belichick and the Patriots opened as a big home favorite against the Ravens, but money has been coming in on Baltimore. The line is still more than a touchdown, but it’s definitely moving.

App of the Week: Temple Run 2

Developer:

Imangi Studios, LLC

Compatible with:
iPhone 3GS and up (optimized for iPhone 5)

iPod Touch 3rd Gen and up

iPad

*Available for Android on Jan. 24

Requires:
iOS 4.2 or later

Price:

Free

Available here

*Sigh*

Well I tried.

I tried to find a reason to not put “Temple Run 2” as the app of the week. I wanted to find some obscure, must have gem that was released in the same week as one of the biggest app sequels of all time instead, and hope to help it find some time to share in “Temple Run 2’s” considerable spotlight. Try as I might though, it was still “Temple Run 2” that came on top of the heap.

I probably don’t need to elaborate on the concept of “Temple Run” as with 170 million plus downloads, there’s a good chance you’ve played or heard about it. But just for forms sake, “Temple Run 2” has you playing as an adventurer in pursuit of the golden idol. The actual acquiring of it is never an issue, but the escape from the temple is the real challenge, and this is where the player comes in as they try to escape the temple, and it’s fervent defenders, via a series of course changes, jumps, and other simple (but rapid) interactions, all while trying to collect coins to unlock all kinds of goodies. You can’t survive, but the fun is in how long you last, and how much you can collect.

Since it’s a clearly successful formula, “Temple Run 2” doesn’t find much cause for altering it. Instead, this is a “more is better” type sequel, though that doesn’t mean there aren’t noteworthy additions. A particular highlight of “Temple Run 2” is the graphics, which are significantly improved from its predecessor. Everything is so colorful, varied, and detailed that it becomes impossible to look back at the first game without a scoff. It does cause some problems on older systems because of this, but the visual reward is worth the increased hardware recommendations.

Otherwise, it comes back to that more word to tell you what so great about the game. That would include more power ups (that goes along with more characters), more achievements, more collectibles,  more environments, and best of all more obstacles like zip lines and mine carts that help make playing “Temple Run 2” in long sessions a much greater joy thanks to some genuine variety around every bend.

And of course it all works. “Temple Run” only came out in 2011, and while the novelty of it has long worn off, the fun never really did. “Temple Run 2” celebrates that fact by maintaining the simple joy of the gameplay, and sacrificing none of the addictiveness, but it also knows where to nip and tuck, and where to enhance, so that at least for the first few play-throughs, the game feels new again.

I think the reason that I was hesitant to write about “Temple Run 2” here is because it is such a big, bold, headline grabbing release, it seems almost lazy to join the masses of appraisers and admirers in covering it. Yet after spending some time with the game, I’m reminded that it’s not always about what’s new, what’s bold, and what’s unsung, but that rather sometimes it’s as simple as good is good. Well “Temple Run 2” is certainly good, and it’s also my app of the week.

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