Category: Entertainment (Page 149 of 277)

App of the Week: Joust Legend

Developer: Rebellion Games

Compatible with: iPad 2 and up,  iPod Touch 5th Gen, iPhone 4S and up

Requires: iOS 4.3

Price: $1.99

Available: here

I think I would have liked to have been a jouster. Sure I can’t ride a horse and am lacking in upper body strength, but my enthusiasm for wearing battle armor and charging at people full speed with vicious intent is second to none.

Sadly since jousting has gone out of fashion in the last several centuries or so, my passion for the sport is relegated to watching “A Knight’s Tale” far too often (it’s both the “Varsity Blues” and “Citizen Kane” of jousting movies), or trying to drunkenly recreate the activity at the pool to mixed (ok, just horrible and awkward) results.

Luckily a new app called “Joust Legend” has come along, and provides me the chance to test my skill on the field of joust, that up until now has been so cruelly withheld.

“Joust Legend” isn’t actually the first jousting game ever, but I can tell you it is the best playing, and by far best looking. The graphics on this app are some of the best the mobile world has ever seen, and are sure to turn heads wherever you take it, as well as constantly surprise you not just with the visual pop they provide, but with the well thought out and executed artistic design that enhances their appeal far beyond the initial wow factor.

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As for the gameplay, it’s as simple as can be. There’s really only three parts to the jousting mechanics (the take-off, lowering your lance, and hitting your target) and all of them are executed with very basic timed swipes and presses. As such you pretty much learn all there is to know about the core game on the first few goes, but really for such a concept, you don’t need anything more than that. The elements of timed control that are present fit perfectly within the basic set up of a joust, and though you may repeat the same movements over and over, the satisfaction of executing them perfectly never really goes away.

The system truly shows its value, however, once you take into account the multiple tournaments, challenges, modes, skills, and various unlockables there are in the game. Good mobile games usually provide you a simple, replayable, and addictive experience, but  the best ones always tack on another reason to keep coming back, and the torrent pace that you unlock new things to do in this game makes each already enjoyable session that much more rewarding.

This is one of those apps that may initially appear to appeal to a niche market, but deserves a download by anyone that appreciates well-made mobile action games that are easy to keep coming back to for short bursts of pure fun. Though the competition isn’t exactly fierce, “Joust Legend” stands alone at the end of the fight as the champion of jousting entertainment, and my app of the week.

The Light from the TV Shows: A Chat with Laura Fraser (‘Breaking Bad’)

As “Breaking Bad” began winding down toward its inevitable conclusion with its fifth and final season, the series introduced a new character who has gone on to make a surprising impact for someone who started off all but shivering in fear at the prospect of what the future might hold for her. Laura Fraser may not be a familiar face to those who prefer their TV to be wholly American, but she’s done quite a bit of small-screen work in the UK, and you may recognize her from some of her big-screen performances as well…like, say, playing against Heath Ledger in “A Knight’s Tale.” Bullz-Eye chatted with Fraser about her current gig as well as some of her earlier roles, including a gig she was hired for but was subsequently replaced…and if she hadn’t ended up on “Breaking Bad,” she’d probably still be miserable about it.

Laura Fraser Breaking Bad 1

BE: So how did you first find your way onto “Breaking Bad”?

LF: Just a regular audition. I got sent a scene that wasn’t from the show, but it was, like, similar to the scene in the diner with Mike in the episode “Magical.” I had to make a tape, which I did, and I sent it to the casting director, who sent it to Vince Gilligan, who said it was great. And then Vince gave us a note and a real scene from episode 2 of Season 5. So I did that, and I got it from that. And I never met anyone! It was all on tape. So it was as if by magic. [Laughs.]

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Movie Review: “The Family”

Starring
Robert De Niro, Michelle Pfeiffer, Diane Agron, John D’Leo, Tommy Lee Jones
Director
Luc Besson

Luc Besson is best known for his testosterone-fueled action thrillers, so the dark comedy “The Family” represents a major departure for the French-born multi-hyphenate. It’s also his first English-language film in over a decade, not counting the numerous action franchises (like “The Transporter” and “Taken”) that he helped shepherd as a writer/producer. Though many of Besson’s past movies have had shades of humor, this is the first one he’s helmed that could be described as a comedy. Adapted from Tonino Benacquista’s novel “Malavita” (renamed “Badfellas” for the English translation), “The Family” is a surprisingly funny fish-out-of-water tale that succeeds thanks to its excellent cast.

Robert De Niro stars as Giovanni Manzoni, a respected member of the New York mob who’s been in witness protection for the better part of the last decade after snitching on his mafia family. Unable to stay out of trouble wherever he goes, Giovanni is relocated to a small, quiet town in Normandy, France with his wife Maggie (Michelle Pfeiffer) and their two kids, Belle (Diane Agron) and Warren (John D’Leo). But before they’ve even unpacked, the incognito Blake family doesn’t waste any time in reverting to their old ways. Maggie blows up the local supermarket after being treated poorly by the staff; Belle teaches some horny teenagers a lesson in how to treat a woman; and Warren sets up several rackets at school. When Giovanni’s old mafia don is tipped off to their location by pure chance, however, a team of hitmen is sent to Normandy to exact revenge on him and his family mob-style.

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Breaking Bad 5.13 – “To’hajiilee”

When Walt made assurances at the midway point of Season 5 that he was getting out of the meth manufacturing business, few were foolish enough to believe that he was truly finished, but when Lydia reappeared a few episodes ago to inform him that things weren’t going as well with the operation as he’d led her to believe they would, it still felt like an annoyance.

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To Walt, of course, it was an annoyance, the first of what would prove to be many ripples in his otherwise smooth return to a life of normalcy, but it was an annoyance to some viewers as well….or, at least, it was to me. For all his ghastly and increasingly morally bereft actions, I kind of wanted to see Walt get away with it, y’know? Of course, the moment Hank found “Leaves of Grass,” I knew that was never going to happen, but the decision to follow the goings-on of the meth operation during its post-Walt era…well, that just felt like salt in the wound.

Still, I knew it was a means to an end, so I just took a deep breath, accepted the updates on Lydia and Todd as a necessary evil, and waited for Vince Gilligan and company to make those moments worth my while, which is exactly what they did. I never would’ve guessed they’d lead us to where this week’s episode ended, but any annoyances I may have had in the past rapidly disappeared in a hail of bullets.

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Game Review: “Lost Planet 3”

Available for
Xbox 360 and PlayStation 3
Publisher
Capcom

There are two types of bad games. Those that try for something great and simply miss the mark, and those that just didn’t care at all and end up being the exact sum of their efforts. While “Lost Planet 3” is an example of the former, which is normally the better way to go, here it’s a frustrating case of a game with incredible potential not making the most of it.

Let’s back up a bit. “Lost Planet 3” is the return of a series that had its 15 minutes of fame during the Xbox 360 launch for featuring an impressive snow world that proved to be one of the initial examples of things that the 360 could do that wasn’t possible before.

Those amazing graphics, and some lightning fast gameplay, made the series stand out for a time, but its star faded only months after its release, and a 2010 follow-up did little to improve its standing, as it only emphasized the same elements and gameplay that by then had more than worn out their welcome.

That’s where new developer Spark Unlimited takes over for this third installment, and their designs to turn the series into something relevant are immediately apparent. A prequel to the initial games, renewed focused has now been placed on the plot, which may borrow liberally from movies like “Alien,” “The Thing,” “Starship Troopers” and other classic sci-fi staples, but is actually really, really good. Told through found audio and text logs, along with traditional cut scenes and environmental clues, it revolves largely around a new energy source on a hostile (and still very snowy) planet, and the trials your blue collar protagonist endures in his pursuit of it as a contract worker for a shady organization.

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