Month: September 2013 (Page 3 of 11)

A chat with UFC fighter Dan Hardy: Part One

UFC fighter Dan Hardy

Dan “The Outlaw” Hardy, who started martial arts as a kid, began training for competitive fighting in 2002 after 14 years of traditional marital arts. He joined the UFC in 2008 and made his debut at UFC 89, winning by split decision.

Dan hardy is a very hard working, outspoken person that personifies a great attitude. In part one of this interview, I had the opportunity to talk to Dan about his artistry, his experience training with the Shaolin monks, the GSP fight, the possibility of losing his contract with the UFC, being diagnosed with a heart condition WPW and the reaction by Dana White.

Mike Furci: First, I’d like to thank you for taking the time today to talk with me Dan.

Dan Hardy: No worries Mike, no worries.

MF: Fans of Bullz-Eye and MMA, today we’re talking with Dan Hardy, one of the most recognizable MMA fighters of today, a UFC welterweight crowd pleasure who fought Georges St-Pierre for the title in 2010. In that fight, he escaped two submission attempts that would have easily forced the vast majority of fighters to tap out, which I believe, Dan, is not only a testament to you, the fighter, but also Dan Hardy the person – as the audience will see as we proceed through this interview. And though you’re not currently fighting, you definitely have not been sidelined.

And before we get into what you’ve been doing recently, I’d like to take the Bullz-Eye readership back somewhat to get to know you a little better and discuss your career as a fighter, if you don’t mind.

DH: Sure.

MF: One thing I didn’t know myself as much as I follow MMA is that you’re an artist.

DH: Yeah, that always comes as a surprise to people.

MF: As most artists, I’m sure you discovered your talents when you were very young, and I understand you were also doing MMA at a very young age. What pulled you into the direction of MMA as a career?

DH: Really, just the drive at the time. I mean, I’ve always been an artist. As a kid, I always had a sketchbook in my hand, so even my parents thought I was going to follow that path. But when I was at university studying art, it occurred to me that this was my athletic peak and I needed to explore it right now. I could always return to art in the future.

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Pranksters Rig House Plumbing to Pour Beer Instead of Water (Sponsored)

In retribution for all the gags Russell Brown has played on his friends over the years, his brother Sean and their friends decided to team up for the ultimate payback. By leveraging the group’s collective experience as plumbers, electricians and carpenters, Sean and his buddies were able to plumb beer throughout Russell’s entire home in Auckland, New Zealand. With the help of Tui Brewery, they managed to tap every faucet (including the shower) to spout cold beer to the surprise of Russell and his wife.

Check out Russell’s fantastic reaction when he figures out what’s going on in this video and here at www.youtube.com/littlejohnnynz.

Breaking Bad 5.15 – “Granite State”

After hearing about Saul’s “guy” for quite some time without ever getting the slightest hint about the identity of this individual that could, for a price, make you disappear, it seemed reasonable to presume that we might never actually catch a glimpse of him. Surprisingly, however, we were finally introduced to him this week, and the casting couldn’t have been any better: ladies and gentlemen, Mr. Robert Forster. I don’t want to hurt anybody’s feelings, but, dammit, he might well go down in history as my favorite Breaking Bad guest star of all time. Blame it on my love of Jackie Brown and a youthful obsession with Alligator if you wish, but for my money, you just don’t get much cooler than Robert Forster.

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As it turns out, Saul’s also taking advantage of his “guy,” and with good reason, given that he’s arguably the only one in the mix with a higher profile than Walter White at the moment. Soon, he’ll be living in Nebraska and – fingers crossed! – maybe even managing a Cinnabon. First, though, he’s got to escape from the clutches of his temporary bunkmate. Despite seeing him hop into the van and drive away at the end of last week’s episode, Walt’s departure from ABQ has yet to take place, due to the fact that, as implied a moment ago, he’s a pretty hot commodity that just about every law enforcement agency in America wants to get a piece of. Not that that’s stopped him from spending his time in the basement of the vacuum-repair place figuring out how to extract his revenge on Todd’s uncle and his neo-Nazi pals.

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App of the Week: Infinity Blade 3

Developer: Chair Entertainment Group

Compatible with: iPhone, iPad, iPod Touch,

Requires: iOS 7.0

Price: $6.99

Available: here

You really can’t understate the influence the “Infinity Blade” series has had on mobile gaming. While the drop dead, drop jaw, just plain unbelievable graphics have long been the most obvious selling point, they only represent one of many things that “Infinity Blade” showed could be done on a mobile device that simply wasn’t believed possible before. That includes a style of touch screen play that managed to adapt itself to the simpler control scheme of mobile devices but didn’t sacrifice any fun or functionality in the process.

Essentially, then, “Infinity Blade” showed that modern gaming as we know it was not only feasible on a mobile device, but could lead to an experience every bit as enjoyable and rewarding as larger console and PC releases. It was an exhibition of excellence that was carried on by the superior sequel “Infinity Blade 2,” and continues to thrive with the (allegedly) last, and most recent, installment in the premier mobile franchise, “Infinity Blade 3.”

This is usually the part where I may explain a bit about the story of “Infinity Blade 3” as an intro, but continuing its trend of defying convention, that’s not really possible here. The “Infinity Blade” series has managed to build a quite deep mythology that this game looks to wrap up in a satisfying manner. Unlike say “Mass Effect 3’s” attempt at this same feat, “IB3” actually does manage to tell a story that not only feels like a worthy conclusion to the tale so far, but is an incredibly entertaining tale to play through as well. That means that while fans of the series will gain the most from knowing the full ins and outs of this world and its characters, even those just jumping in will have no trouble enjoying the ride. That also means that going into details regarding the plot will be ruining a tremendous amount of fun to be had for everyone involved.

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Yet even if the story were either a complete bomb, or simply non-existent, the gameplay on its own would be well worth the higher than usual admission price. For the most part, it doesn’t stray far from the previous games, as you engage in a series of trying battles using a clever dodge and combo fighting system that never wears out its welcome, which is fortunate as you’ll once again find yourself starting over again and again thanks to a death system that borrows from rouge games, and sees you trying again and again to make it just a bit further.

There are some new additions however, including an enhanced skill system that is well implemented and adds another level of addiction to the already unforgettable proceedings, and a blacksmith for leveling up and improving your weapons. Two of the bigger new features (potion brewing and gem crafting) are a bit more superfluous, and occasionally cumbersome, but do reward those that invest the time in them, and do nothing to tarnish the overall pristine experience.

“IB3” doesn’t do quite as much to reinvent and improve the series as “IB2”, but it’s no matter considering how well the original system functioned in the first place. It’s more of a follow up than true sequel then, but in that role it allows the series to hit its stride and become something that doesn’t overstretch the boundaries and limits of mobile gaming, and doesn’t water down and shrink a console game, but rather provides a harmonious balance of the best of both worlds.

There are plenty of mobile games that prove that simplistic experiences not reliant on big graphic and bigger budgets can end up being as much fun as any other game out there, but every now and then, you want something that feels like you’re taking your favorite PS3 or Xbox 360 game with you without sacrificing a single aspect, and for those times there is absolutely nothing that can provide the experience like “Infinity Blade 3,” my app of the week.

Car Review: 2014 Ford Fusion Energi SE

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Ford has been going gangbusters lately in both sales and market share, and much of that can be attributed to the Blue Oval’s relentless efforts to be one of the leaders in fuel efficient cars. The new and forward-thinking 2014 Ford Fusion Energi SE is just one of many vehicles that Ford is rolling out to keep the momentum going and the competition wondering what will be next. We were fortunate to drive this Fusion Energi for a week to really learn and appreciate how new technologies are moving the auto industry forward.

EXTERIOR

The exterior of the 2014 Ford Fusion Energi SE isn’t a whole lot different from the standard Fusion other than some badges. Our test model, however, looked very sharp with features such as 17-inch aluminum rims, auto halogen headlamps, easy fuel capless filler, fog lamps, integrated spotter mirrors, keyless entry key pad and power folding heated mirrors. The dark side paint was extra clean, and with the new, low front end and fastback rear, this Fusion was ready for action.

INTERIOR

The new cabin for the 2014 Ford Fusion Energi SE is something that can generally only be found in much more expensive cars, and that might have something to do with the big sales numbers coming in for this new Ford offering. Our test model was absolutely loaded with options, such as 10-way heated driver’s seat, leather seating all around, dual zone electric climate control, leather-wrapped steering wheel and shift knob, and Sirius satellite. The dashboard is unique with all of the electric and gas information in clear view to keep the driver up to date with the powertrain. With the large battery, trunk space is drastically reduced.

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