“Sunset Overdrive” Trailer

Do you like explosions in your games? If so, you’ll love “Sunset Overdrive,” coming soon on Xbox One. It’s set in 2027 Sunset City and a contaminated energy drink has transformed most of the population into toxic mutants. This wasteland provides the setting as you get to wreak havoc with a devastating and unconventional arsenal. This game offers a wild and unique experience, with the video below giving you a glimpse of the irreverent and stylish attitude. It features hyper-agility along with customizable special abilities, so it rewrites the rules of traditional shooters. Get ready for some serious action and explosions!

  

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2013 Holiday Gift Guide: Games

The holiday season is the video game industry’s busiest time of year, with publishers saving many of their marquee titles to release on the public like an avalanche of digital goodness. It can actually be quite overwhelming with so many different options to choose from, so we’ve done our best to put together a collection of what we feel are some of the year’s best titles, and ones that the gamer on your shopping list will love.

Click on the image next to each item to purchase it online, and for more gift ideas, check out the other categories in our Holiday Gift Guide.

Sony PlayStation 4

Sony’s already broken launch day sales records with the PS4, meaning that getting one for the holidays won’t be easy. That’s a shame, too, as by all indications, it is one incredible piece of hardware that has developers across the industry whistling in wonder. Sony really went out of their way to address many of the complaints people had with the PS3, and the PS4 not only fixes them, but adds exciting new features like built-in live streaming capabilities and a much more versatile and comfortable controller. If you do manage to get your hands on one, be sure to download the addictive and intense shooter “Resogun” to go with it. While it may not look like much, and isn’t that long, it’s the “Geometry Wars” of the new generation, meaning you’ll be playing it over and over again and long after bigger games have begun gathering dust on your shelf. It’s the unlikely can’t-miss game of the PS4’s launch.

Microsoft Xbox One

Is the Xbox One the system for you? Well, to answer that, you first must ask yourself if its $100 increase in price over the PS4 fits your budget. If so, then buying one means getting a gaming console that has both an intense interest in becoming the centerpiece of your home theater and the capabilities to do so. The Xbox One’s ability to work harmoniously with your TV and other devices through a native interface as sleek and capable as we’ve ever seen is so incredible that you would be forgiven for momentarily forgetting that it’s also quite a gaming system. Of course, the phenomenal Day One lineup of games available for the Xbox One should go a long way to reminding you. It’s hard to choose just one to spotlight, but if you haven’t yet got your fill of zombie killing, then be sure to consider “Dead Rising 3” and its own particular over-the-top brand of undead apocalypse. Much like the PS4, though, all of this is assuming you can somehow find one. Going by the pre-order numbers, that won’t be easy.

The Last of Us

“The Last of Us” has been referred to by some in the past as the greatest “Resident Evil” game ever made, and it’s been taken as an insult. That couldn’t be further from the truth, though, as it’s a statement only meant to convey the absolutely unbelievable mix of horror, survival, plot and atmosphere you get from this game. Purchasing “The Last of Us” is like giving a toddler on a sugar rush access to all your emotional buttons. Its world of despair and terror where survival is the only reward left is the perfect setting for its cross-country journey in search of hope. There’s nothing quite like “The Last of Us” in the history of gaming and, as much as fun as the game is to play, it’s an even better experience.

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Game Review: “Lost Planet 3″

Available for
Xbox 360 and PlayStation 3
Publisher
Capcom

There are two types of bad games. Those that try for something great and simply miss the mark, and those that just didn’t care at all and end up being the exact sum of their efforts. While “Lost Planet 3” is an example of the former, which is normally the better way to go, here it’s a frustrating case of a game with incredible potential not making the most of it.

Let’s back up a bit. “Lost Planet 3” is the return of a series that had its 15 minutes of fame during the Xbox 360 launch for featuring an impressive snow world that proved to be one of the initial examples of things that the 360 could do that wasn’t possible before.

Those amazing graphics, and some lightning fast gameplay, made the series stand out for a time, but its star faded only months after its release, and a 2010 follow-up did little to improve its standing, as it only emphasized the same elements and gameplay that by then had more than worn out their welcome.

That’s where new developer Spark Unlimited takes over for this third installment, and their designs to turn the series into something relevant are immediately apparent. A prequel to the initial games, renewed focused has now been placed on the plot, which may borrow liberally from movies like “Alien,” “The Thing,” “Starship Troopers” and other classic sci-fi staples, but is actually really, really good. Told through found audio and text logs, along with traditional cut scenes and environmental clues, it revolves largely around a new energy source on a hostile (and still very snowy) planet, and the trials your blue collar protagonist endures in his pursuit of it as a contract worker for a shady organization.

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Game Review: “Madden NFL 25″

Available for
Xbox 360 and PlayStation 3
Publisher
Electronic Arts

Even the most adamant of “Madden” fans don’t expect each new installment to be mind-blowingly original or reinvent the game of virtual football each time out, but with the series celebrating a landmark quarter century anniversary, you’d be forgiven if just this once you let those expectations be lifted in the hopes that “Madden 25” presents that significant leap forward that has eluded the franchise like cover boy Barry Sanders used to elude defenders.

If you are one of those that hoped the series would present an installment worthy of its biggest anniversary yet, then I’m sorry to tell you the short answer is, it doesn’t.

“Madden 25” continues where “Madden 13” left off, in that its main aim is to make the on-the-field part of the game more dynamic. Whereas “Madden 13” did that with a new physics engine, “Madden 25” adds precision modifiers, which allow you to pull off some enhanced moves in the run/after the catch play. Accomplished by using the left trigger or shoulder button at the optimal time, it’s a system that actually does benefit the running game tremendously and, for those willing to explore it, can create some pretty incredible highlight reel maneuvers, such as the ability to juke right after a spin and blow past multiple defenders. It’s reminiscent of the incredible “charge” ability in “NFL 2K5,” but with a flair all its own.

Off the field, the biggest addition (though it’s somewhat of a returning feature) is the Owner mode, which sees you take the role of owner and manage everything from soda costs to staff decisions. Like the precision modifiers, it’s a feature that benefits from some commitment and yields most of its entertainment from playing like a maniacal control freak a la Al Davis, making dangerously bold media comments that throw your staff under the bus or just saying screw it and moving the team to Portland, Oregon (FYI, my Oregon Hipsters are 2013 NFC champions). Considering you can still play your season in between the shenanigans, it’s actually my preferred franchise mode for the added options.

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Game Review: “The Bureau: XCOM Declassified”

Available for
Xbox 360, PlayStation 3 and PC
Publisher
2K Games

The year is 1962, and in the midst of the Cold War, a new enemy has emerged in the form of alien invaders called the Zujari. With a covert military organization already in place to defend against an attack from the Russians, CIA special agent William Carter is recruited by the Bureau of Strategic Emergency Command and tasked with neutralizing the extraterrestrial threat without creating mass panic across the country. But while aliens and the 1960s seemingly go hand in hand, whether or not it makes for a great gaming experience is another question. Though “The Bureau: XCOM Declassified” looks pretty good for a title that’s been in development since 2006, it lacks the polish and quality that you’d expect from a studio like 2K Games.

Most of your time in the game is spent doing one of two things: going on field missions and running errands around Bureau HQ, the latter of which is mostly comprised of boring dialogue sequences that might not feel so laborious if any of it actually mattered. But despite a deceptively intricate storyline, most of the information you receive over the course of the campaign is supplemental at best, but generally just a big waste of time. Thankfully, the missions themselves are fun, although not incredibly difficult once you get a hang of things. Though there’s a bit of a learning curve at first (especially in regards to keeping your fellow agents alive), as your squad mates level up and receive increased health and new abilities, they become even more powerful than your enemies. Case in point: One of the big boss fights was practically over before I even had the chance to pull the trigger on my sweet alien grenade launcher.

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