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Adella Pasos is an exotic beauty

Here’s an excellent slideshow courtesy of exotic model Adella Pasos who looks amazing in these photos. We start of the slideshow with a beautiful sunset photo as Adella sports a red bikini as she shows off her 36-24-36 figure, and then we see her in a Miami Dolphins bikini and hat as well. The we have some pics with Adella posed on a motorcycle and next to some muscle cars. Yeah – every man’s fantasy! Adella has an exotic and sultry look that jumps off the screen.

Adella was born and raised in Chicago and has been modeling since 2006, working with a wide variety of talented photographers. As she gained exposure, she branched out to organizing promotional modeling events, hosting for celebrity parties, and branding her name as a spokes model. Next, she’ll be working on her acting career. Her interests include football, cars, video games, MMA, modeling, fitness and dance.

You can follow Adella on Twitter @adellapasos and check out her Facebook page as well and website as well.

  

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WATCH THIS!

Black Ops II: Revolution

Get ready for more “Call of Duty” with the all-new “Revolution,” which includes four new multiplayer maps, a new Zombies Co-Op map, a brand new Zombies game mode and a bonus multiplayer weapon.

  

MOGA Mobile Gaming System Review: Controlling the Future of Android Gaming

You might know video game accessory makers PowerA as a novelty company of sorts. A quick scan of their website will reveal that they sell everything from Yoshi backpacks to sweet Batarang styled controllers. They’re obviously a company having fun with what they do.

You may, then, try to write off their latest creation, the MOGA mobile gaming console, an Android system game controller, as a novelty as well. After all, the entire point of having a touch-based system is the simplicity of the touch-based controls eliminating the need for traditional controllers. Understandably, it is easy to ignore the idea of buying an accessory for controlling touchscreen games.

Doing so, however, would be doing yourself a tremendous disservice. Compatible with over 40 titles and Android systems 2.3 and up, the MOGA is a battery-operated, bluetooth-enabled controller that essentially turns your touchscreen phone into more of a traditional handheld gaming device. It even works with tablets, remotely, by using a sync button. The reason it succeeds is entirely due to the design of the controller, which is perfectly sized to take into account both your hands and the size of the phone. The button layout is reminiscent of an Xbox controller, and immediately feels comfortable with the real highlights being the “nub” like joysticks that barely protrude from the controller and never intrude on your game experience, the responsive and well placed “trigger” shoulder buttons, and a nice rubber lining along the side of the unit, providing a firm grip.

Even better than the design of the controller is the fact that it really does work. I never once experienced a moment of lag or unresponsiveness while playing, which is quite impressive considering that these games weren’t designed with this controller in mind. The compatible games so far don’t necessarily use every button on the remote at all times, but the ones that they do work in some way to enhance each game significantly, whether it be true range of movement in the FPS “N.O.V.A. 3” thanks to the joysticks, or more accurate QB controls in “Madden 2013” on behalf of the face buttons.

It’s pretty clear that the list of available titles for the MOGA is far from random, and instead are carefully hand picked titles that don’t work on touchscreen gaming alone without some sacrifice, whether minor or seriously detrimental, going along with it. Rather than think of the MOGA as a superfluous touchscreen accessory, you should instead consider it a savior of a variety of genres and titles that at this time simply do not work well on a touchscreen, even if the games themselves are exceptional.

A great example would be the phenomenal “Sonic CD.” Never having had the chance to experience this classic during its release, using the MOGA I found myself incredibly addicted to it. Curious, I switched to the touchscreen controls and found it purely unplayable to the point where I questioned the integrity of releasing it in such a format. That’s one example, but it holds true for many of the compatible titles so far. The MOGA significantly enhances the value of the games it supports.

PowerA is already hyping new titles and developers that are set to jump onto the MOGA, and I hope it happens soon. The very idea of the controller opens up a missing link of sorts between mobile gaming and the rest of the field, and the actual functionality of the device immediately eliminates any doubts you might have regarding if the concept can truly work. I wish there was a greater range of motion on the actual dock (which can be set to three positions), but it does work for everyday use, as well as more unconventional playing positions like lying down.

Whether or not the MOGA justifies its $49.99 price tag is entirely dependent on a number of factors, such as how much you game on your mobile device, how many of the compatible games you play, and how much faith you have in a variety of developers continuing to support the device. Considering its ingenious design, though, in a perfect world we would see enough continued support for this device to call buying it now an investment. As it stands, the MOGA adds some kind of improvement to every game it works with and is easily one of the best all-around gaming accessories I’ve used this year.

  

Axe Launches New Interactive Game and Social Networking Hub

Last night at Manhattan’s Bowlmor Lanes / Greenwich Village Country Club, Axe previewed its new interactive global gaming experience, “AxeMan,” at a special, exclusive event shrouded in secrecy. Guests were taken by pre-paid car service to the venue near Union Square, where we were served complimentary food and drinks such as Axe’s signature drink, the “AxeMan” (basically just a good, strong Manhattan), and uniquely delicious breaded-and-fried mac & cheese bites.

We quickly learned the reason for the event’s top-secret, exclusive guest list: as we were seated with our drinks, all the event’s guests were provided with complimentary iPads on which we were given a tutorial on how to play “AxeMan.” In this case, the “axe” in question is an electric guitar played by a tough-looking bro reminiscent of Jack Black‘s “Brutal Legend” character, Eddie Riggs, but with shorter hair and nicer clothes. The game itself combines “Guitar Hero” with a first-person shooter, such as the classic “GoldenEye 007,” though its game-play is a much less complex horizontal scroll.

The object of the game is to collect curvaceous, scantily clad women (hereinafter referred to as “honeys”) to your “crew” while simultaneously defeating bad guys, just like in real life. The game’s setting is the fictional university “PWN U,” and the bad guys are frat-boys who throw either dodgeballs, beer bottles or free-weights at you as you attempt to gain honeys. You can block these by tapping them as they come toward you, and you kill the bad guys by strumming guitar notes at them from a fretboard at the bottom of the screen. The “boss” at the end of the game’s first level is the school’s mascot, a huge bull that comes to life and charges you, depleting your supply of honeys until you defeat him or die. It sounds pretty stupid, and to be honest it is, but it’s also surprisingly fun and addictive.

In addition to the “AxeMan” game, Axe has also launched “Planet Axe,” a social networking hub containing “AxeMan” and other games, where players can connect to share their high scores and talk trash. “AxeMan” also features a user-generated soundtrack of songs supplied by your own iTunes or other music player, so if you prefer to shoot bad guys to the sound of heavy metal, while your friend would rather pick up honeys to the sound of smooth jazz, everybody still wins. Watch out for the bull at the end, though – music of any kind will not likely sooth that savage beast.

  

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