I went into season two of AMC’s “The Walking Dead” thinking it would be a slam dunk. How could it be anything but? The first season, at just six episodes, was one of the most intriguing pieces of television I’ve seen in years. Most of its allure was the pacing. Every episode had moments of pure calm that were invariably interrupted by drooling hordes of zombies. But the zombies didn’t carry the show. The characters did most of the work, which is exactly what a good zombie show needs. We need to care about the characters so that the inevitable losses have some consequence, a task the writers of the show met head-on. All of this is to say that my expectations, high as they were, were based on the merit of the first season.
Season two started well. The survivors from last season had decided to leave Atlanta and head for Fort Benning. They hit a roadblock on the way out of town, which included a brush with a shuffling horde of zombies. We saw a pair of walkers dispatched, the first with a screwdriver through the eye, the second with a quick stab to the brainstem. It was a perfect re-introduction to the gruesome, post-apocalyptic world I loved in season one.
While creative zombie-killing is great, it isn’t enough to carry the show. There has to be some sort of plot. For season one, it was getting into Atlanta and the CDC with the hope of finding more survivors. In season two we have Fort Benning, again with the hope of finding survivors. It’s a fine plot, though it does get quickly derailed when Sophia, one of the children in the group, is chased into the woods and later disappears. Sophia’s disappearance would have been fine had it been contained to just an episode or two, but it has utterly consumed the show. Read the rest of this entry »