Is “The Walking Dead” losing its way?

I went into season two of AMC’s “The Walking Dead” thinking it would be a slam dunk. How could it be anything but? The first season, at just six episodes, was one of the most intriguing pieces of television I’ve seen in years. Most of its allure was the pacing. Every episode had moments of pure calm that were invariably interrupted by drooling hordes of zombies. But the zombies didn’t carry the show. The characters did most of the work, which is exactly what a good zombie show needs. We need to care about the characters so that the inevitable losses have some consequence, a task the writers of the show met head-on. All of this is to say that my expectations, high as they were, were based on the merit of the first season.

Season two started well. The survivors from last season had decided to leave Atlanta and head for Fort Benning. They hit a roadblock on the way out of town, which included a brush with a shuffling horde of zombies. We saw a pair of walkers dispatched, the first with a screwdriver through the eye, the second with a quick stab to the brainstem. It was a perfect re-introduction to the gruesome, post-apocalyptic world I loved in season one.

While creative zombie-killing is great, it isn’t enough to carry the show. There has to be some sort of plot. For season one, it was getting into Atlanta and the CDC with the hope of finding more survivors. In season two we have Fort Benning, again with the hope of finding survivors. It’s a fine plot, though it does get quickly derailed when Sophia, one of the children in the group, is chased into the woods and later disappears. Sophia’s disappearance would have been fine had it been contained to just an episode or two, but it has utterly consumed the show. Read the rest of this entry »

  

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A Chat with Stuart Paul, creator of DC / WildStorm’s “Ides of Blood”

Fact: real men read comics.

I’m sure some would still try to argue this point, but in a world where it seems like just about every comic-inspired movie finds itself atop the box office on its week of release, it’s hard to pretend that comics are strictly the domain of the geeks and the nerds. (Would that this transition could’ve occurred when I was still in high school.)

As such, Bullz-Eye is going to try to tackle more stories from the medium…and when I was sent a copy of “Ides of Blood,” a new series from DC / WildStorm which is – at least according to the press release – not entirely unlike a blend of “True Blood” and “Rome,” it certainly seemed like something that our readership might be interested in learning more about.

God bless DC’s publicity department: they quickly put me in touch with series creator Stuart Paul, who gladly answered a few questions for us about his own introduction to comic books, the origins of “Ides of Blood,” his semi-controversial decision to have characters in ancient Rome use modern colloquialisms, which of DC’s stable of superheroes he’d like to take a shot at writing, and much much more.

Since I’ve seen the phrase “new to comic books” used in conjunction with your history of writing for the medium, what’s your personal background with comics? And don’t be shy: if your memory stretches back that far, feel free to offer up the very first comic you remember buying.

My childhood experience with comics was pretty limited. Other than reading the occasional issue of Moon Knight or X-Men at my friend’s house, the only comics I personally bought were “Star Trek” comics—mostly “Next Generation” and some of the original crew that took place in the post-“Wrath of Khan” time period. It wasn’t until college that my girlfriend reintroduced me to comics through Sandman. Once I realized there were comics for adults out there, I started reading them more and more. Initially, I stuck with the superstars—Neil Gaiman, Alan Moore, Brian K. Vaughan, Garth Ennis. I was kind of a Vertigo whore at first. I guess I still kind of am, but not as much. I have to hear a lot of good buzz about something before I’ll invest in a whole series like Walking Dead, but I’ve definitely branched out. Once I discovered Urasawa’s Pluto, I started getting into manga more. Right now, I’ve got 20th Century Boys, Basilisk and Lone Wolf and Cub to read. I also went through a period of reading a lot of DC superheroes. Jeph Loeb’s Batman stuff is my favorite. Sometimes I’ll still read X-Men, but it’s pretty rare for me to read superheroes these days. My favorite series right now is probably Okko. I think Archaia is doing some of the most creative and well-made comics today. Also, Chew is the only series I read on a monthly basis. Everything else is TPB’s, although the iPad is kind of changing that.

There’s been much talk about how fans of both “True Blood” and “Rome” will find much to enjoy in Ides of Blood. Is that combination what led to the concept for this series? If not, what were its origins, and how do you feel about those points of comparison?

No, neither show existed when I originally came up with the idea and wrote the first draft. I mean, I don’t have a problem with people using those as points of reference. It’s an effective shorthand, but it’s the type of thing you’d bring up in a Hollywood pitch meeting. The problem is that you don’t necessarily know what connotations those shows have for the reader and also, they’re such current references that it makes the comic sound like it’s just trying to exploit the zeitgeist. I mean, if you said it’s “Gladiator” meets… well, actually, “Dracula” might have too much baggage attached to the name, so I guess “True Blood” probably is a good descriptor. The point is, I don’t mind the comparison, but I do think it has as much potential to put-off readers as it does to draw them in. Anyway, the concept for the series came out of boredom. I don’t really like vampires, so it started as a challenge to myself to figure out what I’d have to do to make vampires interesting to me. Julius Caesar just popped into my head.

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