App of the Week: Hater

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Developer: Hate App Inc.

Compatible with: iPhone 3GS and up, iPod Touch 3rd Gen. and up, iPad

Requires: iOS 4.0 or later

Price: Free

Negativity is a tricky concept.

On one hand, you can’t possibly be expected to like everything. Everybody gets irked by certain things, even if the majority of others seem to enjoy them. On the other, nobody wants to be “that guy.” The one whose just a real downer, or takes the wrong moment to publically express their dislike of something that is generally agreed upon, or even something in general.

Recognizing the cramped space your everyday hatreds are working with to run free, one developer has created an app that allows you a digital soapbox for which to air your grievances in “Hater.”

It’s billed as the “Anti-Facebook Like,” which is a perfect summary of its functionality and purpose. With Hater, you can use a combination of photos and text rants to sound off on the things that annoy you most and, much like the infamous like button, allow others to share your grievances with you.

While topics are of course endless, popular suggestions by the developers include annoying people, what your ex is up to, too many Facebook posts, duckface photos, long lines, celebrities, traffic, school and many more. So the mounds of hate don’t overwhelm you and lead you to the darkside, there is a handy function that shows you some of the most hated topics currently being disliked.

You don’t have to rack your brain to picture a world where this kind of thing can get out of hand pretty quickly, and have you hating on hater for all of the hate, but this is a concept that’s time has come. As anyone who has spent any time on internet message boards can tell you, the mobile world is filled with at least as many dislikes as likes, and an app that allows you a place to share that which you despise is a potentially therapeutic breath of fresh air.

For providing a playground of pessimism and serving as a champion of cynics, I’ve got nothing against giving Hater my app of the week.

  

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App of the Week: The Android 5 Humble Bundle

Developer: Various

Compatible with: Android Devices

Requires: Various, but the minimal is Android 2.2 with Android 2.3 required in some instances

Price: Pay what you will, but the full package runs $6.66 currently

Available here

Ok, so this is multiple apps, and therefore cheating, but this is a time sensitive offer, and too good to ignore.

If you’re not familiar with the humble bundle, it’s a service that offers up multiple (usually indie) games for a pay what you want system (though a $1 is usually encouraged). Meet the average payment amount, and you get bonus titles, while all of the money can be distributed between the developers , charity, and the site as you wish.

This week offers up four android titles, with two additional games available if you meet the $6.66 payment average (as of now). Far from a random smattering of “never heard of it” titles, these are some truly great games well worth the meager fee. Specifically you get:

“NightSky” – Looking like a slightly more colorful “Limbo,” “Night Sky” is a visually gripping game, that retains that appeal once you actually get into the physics based puzzle gameplay, that sees you guide a ball through a variety of trippy worlds, and creative obstacles. Its style makes for a relaxing experience, but it’s “Portal” like original puzzles require your brain to be engaged at all times. Consider it the gaming equivalent of a glass of wine and a good book. But you know…actually fun.

“Solar 2” – “Solar 2” starts off simple enough, as you’re just an asteroid tasked with bumping into other asteroids to make a bigger asteroid. Become big enough to form a planet though, and the real game begins, as the universe is your playground to do everything from wage wars to swallow galaxies as a black hole in. While not quite as well executed as it is ambitious, this is a fun, engaging, and above all else unique gaming app that puts the universe at your finger tips.

“Dynamite Jack” – Call it “Bomberman Solid,” as “Dynamite Jack” combines elements of stealth gaming with 2D action bombing. You’ll dodge and destroy a variety of obstacles and enemies that range from guards to cave trolls over almost 30 unique levels, as well as custom levels available through the map editor. Each section is a mini-puzzle of sorts to figure out how to progress, but the game doesn’t shy away from the explosive action element, making this one of the more complete and enjoyable games on the bundle

“Beat Hazard Ultra” – A 2D space shooter in the style of “Ikaruga” or “Geometry Wars,” this app’s calling card is its music integration system. Load your own tracks into the game, and the enemies and weaponry will react to the beat. While it works better with club like music over say, “The Beatles,” the effects are a constant assault to your senses, and underneath it all is an above average shooter. You want this though for its visual and audio onslaught.

“Dungeon Defenders” + DLC– There’s a million tower defense games out there, but few if any as great as “Dungeon Defenders.” Sporting console close graphics, and a great overall look, this app is a madman of content that will have you playing for weeks to discover everything, and all the while enjoying its pitch perfect blend of strategy and RPG gameplay. One of my favorite mobile gaming apps ever, this is the highlight of the deal, and is well worth the average donation asking price considering the complete DLC and game run around the $50 range usually.

“Super Hexagon” – “Super Hexagon” has been a sensation for iOS for a while now, and its recent port to Android gives gamers everywhere no excuse to avoid this addictive puzzler that sees you maneuver a triangle through a constantly shifting hexagon. Be warned though, this game is blindingly difficult and takes more than a few playthrouhs to not feel entirely incompetent at. Once you’re hooked though, there’s no looking back.

A sampling of some of the best mobile gaming has to offer, there is very little excuse to not reach lightly into your wallet and pick up these games if you have the compatible system to run them. With their powers combined, they are my app(s) of the week.

  

App of the Week: Real Racing 3

Developer: Firemonkeys

Compatible with: iPhone 4 and up (optimized for iPhone 5), iPod Touch 4th gen and up, iPad 2 and up, iPad Mini, Android devices

Requires: iOS 4.3 or later, Android 2.2 or later

Price: Free

Available here (for iOS) and here (for Android)

Nobody ever expects a gaming app to match their console counterparts in terms of looks and controls. Instead, mobile game developers have learned to focus on the benefits of the format and not the hindrances in order to craft brilliant titles separate, but equal to console games, and not dependent on graphics and the like.

“Real Racing 3” has a different approach. It says screw all that.

First the obvious. “Real Racing 3” is a beautiful game that truly offers console quality graphics, and doesn’t just use it as a tagline. From the cars to the courses, everything is immaculately designed and loses no wow factor even at high speeds. There’s still noteworthy competitors, but I truly believe this is the best looking gaming app yet. You’ll never stop being impressed with this game’s looks.

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But there’s more than just looks to “Real Racing 3,” as its controls are as pristine as that shiny coat of graphical paint. Acceleration is handled automatically, tilting your phone takes care of turning (and actually works, though a touch option is available), and everything from traction control to braking can be computer assisted (the level of which it helps is adjustable). Overall control is nice and tight, and I never once had to question if a bad manuever was the game’s fault or my own (mostly because I suck).

Furthermore the game’s AI is very, very impressive, and is aided by a new multiplayer concept called Time Shifted Multiplayer, which fills each race with AI versions of your friends and other racers around the world while online, meaning you can essentially still race your friends even offline as they can create ghosts of their laps that imitate their habits. However you choose your opponents though, the competition is fierce and fair.

Put all those features together, and the one limit that mobile gaming supposedly had (that it couldn’t match consoles in certain aspects), seemingly no longer applies, meaning that in all technical regards, “Real Racing 3” is the most notable gaming app in some time.

Otherwise, you’ve got your basic, though well executed, realistic racing game. There is a variety of races and challenges (900 events altogether), a nice selection of 40+ cars, real life racetracks, and in general enough to keep you busy for some time trying to beat and see everything available, and even more time afterwards trying to best your efforts.

The only other notable aspect is the freemium model of the game, as “Real Racing 3” is free, but for a price.

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Like many other gaming apps, in-app purchases are available and highly pushed by the design. See the currency in “Real Racing 3” is handled by both funds and coins. Funds are used for buying parts, cars, and the usual and are earned through career progression, while coins are used for other enhancements and are earned by leveling up. Where the dark side of this design emerges in the repair and maintenance system, as you’ll be constantly repairing and maintaining your car’s basic features such as the engine, tires, and oil and using funds to do it. However, it can take several minutes (or even near an hour for multiple repairs) for the work to be done during which time the car is unusable.

This is where coins come in. For a few coins you can make the repair and tuning process instantaneous. The same applies to buying new cars and the like, as purchasing them still requires a waiting period before they can be used, which coins eliminate. The trouble is coins are hard to come by, and you’ll never have an abundance of them to keep up with the need. Instead you are encouraged to buy coins, or cars and upgrades alltogether, with real money to eliminate the tedium.

It’s not the worst pay model I’ve ever seen, but it’s pretty bad. Every non-racing activity is a grind, and it takes forever to complete or unlock even the basics, much less the high end stuff due to how money and time is used. You can buy more coins through in-app purchases if you’re desperate, but you can never eliminate the waiting feature, and I really wish that wasn’t the case as it is a huge detriment to the game. Patience is a necessity, and not a virtue, to get the most out of “Real Racing 3.”

While I sometimes wish then that the game cost a few dollars to eliminate that nuisance, the fact it is free means you can, and should,  at least try it. Remove the freemium system, you are left with the gold standard of pure racing games for mobile devices, and a benchmark to the capabilities of the medium as a whole, as well as a game that leaves all other competitors at the starting line, and takes home the trophy for app of the week.

  

App of the Week: Versu

Developer:

Linden Lab

Compatible with:

iPad

Requires:
iOS 5.1 or later

Price:

Free

Available here

As a kid, I was a big fan of choose your own adventure books. Oh sure they were cheap, poorly written, and I cheated like hell at them, but the ability to have a say in the story you were reading and experiencing the consequences of those choices, was a unique literary experience at the time.

Well now developer Linden Lab (creators of the infamous “Second Life”) is hoping the joy of those stories isn’t relegated to youth and nostalgia, as they release their app Versu for the iPad, which lets readers make their own decisions that influence available stories.

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Using the app is very simple, as you choose between three stories (one’s a tutorial, and an additional fourth story can be purchased for $4.99) and select a character of who to “play” as during that story. At certain intervals you are asked to make decisions that can affect the actions of the non-playable characters around you, and the events of the story itself, making each read more of a game (there are even achievements to be earned by unlocking certain actions, and events).

Though done many times before, the most recent comparison to make is with the Telltale Games “Walking Dead” series and, much like that adventure classic, there is a lot of re-playability to be found here as with multiple characters being presented many choices, in a plethora of situations, it’s impossible to see nearly everything in a single read. It is a necessity to go through it from every angle then to truly read the full tale, especially in the case of the mystery story available.

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The app is in a very early stage, and that is evident by the inclusion of only three initial stories (two of which are very short, one of which is based on the high school required reading bore “Pride and Prejudice”), with the promise of more paid ones to come regularly. It’s appeal right now then may be limited more to the younger crowd, or, more appropriately, the parents trying to get them to read.

The technology itself is what gets me excited though, as the design of the choose your own adventure set up is airtight, and provides a nearly flawless combination of e-reader and mobile gaming, which are two of the iPad’s best uses. Add in the potential of the technology with genres like horror, sci-fi, crime, fantasy, and more (as well as the promise of a tool that will allow you to create and share your own stories and scenarios), and this could be the start of something very exciting.

It is that potential and technology of Versu that wins me over more than the product as is, and while time and effort will determine its full abilities, for now it’s a clearer choice than any presented in the stories that this be my app of the week.

  

App of the Week: Temple Run 2

Developer:

Imangi Studios, LLC

Compatible with:
iPhone 3GS and up (optimized for iPhone 5)

iPod Touch 3rd Gen and up

iPad

*Available for Android on Jan. 24

Requires:
iOS 4.2 or later

Price:

Free

Available here

*Sigh*

Well I tried.

I tried to find a reason to not put “Temple Run 2” as the app of the week. I wanted to find some obscure, must have gem that was released in the same week as one of the biggest app sequels of all time instead, and hope to help it find some time to share in “Temple Run 2′s” considerable spotlight. Try as I might though, it was still “Temple Run 2” that came on top of the heap.

I probably don’t need to elaborate on the concept of “Temple Run” as with 170 million plus downloads, there’s a good chance you’ve played or heard about it. But just for forms sake, “Temple Run 2” has you playing as an adventurer in pursuit of the golden idol. The actual acquiring of it is never an issue, but the escape from the temple is the real challenge, and this is where the player comes in as they try to escape the temple, and it’s fervent defenders, via a series of course changes, jumps, and other simple (but rapid) interactions, all while trying to collect coins to unlock all kinds of goodies. You can’t survive, but the fun is in how long you last, and how much you can collect.

Since it’s a clearly successful formula, “Temple Run 2” doesn’t find much cause for altering it. Instead, this is a “more is better” type sequel, though that doesn’t mean there aren’t noteworthy additions. A particular highlight of “Temple Run 2” is the graphics, which are significantly improved from its predecessor. Everything is so colorful, varied, and detailed that it becomes impossible to look back at the first game without a scoff. It does cause some problems on older systems because of this, but the visual reward is worth the increased hardware recommendations.

Otherwise, it comes back to that more word to tell you what so great about the game. That would include more power ups (that goes along with more characters), more achievements, more collectibles,  more environments, and best of all more obstacles like zip lines and mine carts that help make playing “Temple Run 2” in long sessions a much greater joy thanks to some genuine variety around every bend.

And of course it all works. “Temple Run” only came out in 2011, and while the novelty of it has long worn off, the fun never really did. “Temple Run 2” celebrates that fact by maintaining the simple joy of the gameplay, and sacrificing none of the addictiveness, but it also knows where to nip and tuck, and where to enhance, so that at least for the first few play-throughs, the game feels new again.

I think the reason that I was hesitant to write about “Temple Run 2” here is because it is such a big, bold, headline grabbing release, it seems almost lazy to join the masses of appraisers and admirers in covering it. Yet after spending some time with the game, I’m reminded that it’s not always about what’s new, what’s bold, and what’s unsung, but that rather sometimes it’s as simple as good is good. Well “Temple Run 2” is certainly good, and it’s also my app of the week.

  

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