App of the Week: Wrestle Jump

Developer: Otto-Ville Ojala

Compatible with: iPhone 4 and up (optimized for iPhone 5), iPod touch 3rd gen and up, iPad 2 and up, Android devices

Requires: iOS 4.3 or later (Android version depends on device)

Price: $1.99 (free on Android)

Available: here (for iOS) and here (for Android)

When you really think about it, great gaming apps usually come in some pretty odd forms.

For instance we’ve seen apps that make ninjas slice fruit, or feature birds suicide bombing entrenched pigs set the world on fire, while glorified versions of Pictionary and Scrabble have destroyed free time and traditional social lives. It’s a history that should have taught me that at any time, from any concept, the next great gaming app can emerge.

Still though, I never would have imagined that a two button game with luchadores joined at the arms fighting to bash the other ones head would have been that game.

But wouldn’t you know it, “Wrestle Jump” is truly great.

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Though strange, the concept of “Wrestle Jump” couldn’t be simpler. You and a conjoined opponent (computer or real) battle for supremacy by trying to force the other ones head against the nearest solid object. Doing so gets you a point, first to five points wins, and you can add to the pandemonium by activating ice sections and wind.

The only control available to you in “Wrestle Jump” is a single arcade button (used to propel your character’s legs, and make them jump), but there is a layer of strategy involved that isn’t immediately evident. The game is really all about defense and momentum, as mashing the button as fast as you can usually results in losses, while timing and situational awareness win the day.

Yet, there is also a chaotic randomness to “Wrestle Jump” that negates even the best strategies. A hit can come at any time, which can be either highly satisfying, or incredibly frustrating depending on what side you’re on, but it applies equally to both players and rarely feels unfair. Instead, it lends an unpredictability to every contest that provides a part of the game’s appeal.

The bigger part of the game’s appeal though is the two-player mode. Hands down this is one of my all-time favorite mobile multiplayer games ever, and its due in large part to the fact that both players can share one phone (or better yet, tablet) to play it. It makes an already simple game even more accessible, and ensures that no “Wrestle Jump” round ever passes without a healthy amount of “Oohs and Aahs,” as well as abundant smack talk and sweet moments of victory. It’s everything you could ever want from a multiplayer game, and provides one of the greatest arcade style two player experiences since the golden age of arcade gaming.

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“Wrestle Jump” is an app you might play occasionally by yourself, but in the company of a friend becomes one of the most entertaining games of the year on any platform. It encourages a level of competitiveness that you don’t usually get from mobile games, and it does it without guns, cars, puzzles, or any of the other things you associate with the concept. Instead, this is head to head gaming distilled to its purest form.

Yes, “Wrestle Jump” is really that much fun. You could argue that its single player game is dull (it is) but you are never far from its multiplayer mode, and the sheer competitive joy it brings. Because of that mode, and with a little help from Google translate, I can confidently tell you that “Wrestle Jump” es mi aplicación de la semana.

  

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App of the Week: Lie Swatter

Developer: Jellyvision Games

Compatible with: iPhone (optimized for iPhone 5), iPod Touch, and iPad

Requires: iOS 4.3 or later

Price: Free

Available Here

 

It’s hard to find good humor in games, but one title that always got it right was the “You Don’t Know Jack” series, which gained popularity in the 90s for its chaotic, bizzare, irreverent, yet extremely intelligent form of trivia.

Sporting some off the wall categories like “Elephant, Mustard, Teddy Roosevelt, or Dracula?,” and college grad level questions (“Suppose Jackson Pollock had become a sandwich artist at Subway. What would his supervisor have noted about his performance?”), there has never been a game with same sense of humor or style that “You Don’t Know Jack” has, which is why it was great to see it make a fairly recent comeback on systems, mobile platforms, and even Facebook.

If you’ve already tried that series and just can’t get enough, then you’ll be happy to know the creators of “You Don’t Know Jack” have a new game out that takes everything great about the YDKJ series, and applies it to a new, yet familiar concept.

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Called “Lie Swatter,” it tasks you with choosing a category and an opponent (who can be selected amongst your friends or at random), then looking over  a series of flies and bugs, each with a statement on them. To win, you have to swat the ones with statements that are lies.

Sound simple? Well then you truly don’t know jack, as the catch here again is that these categories and statements are all incredibly obscure and absurd. Often, every single statement will read like a bold faced lie, due to how outright bizarre they are. Choosing the right one often comes down to luck and deductive reasoning as much as direct knowledge of the subject.

It can be tough then trying to push ahead, but its helpful that the humor and the styled presentation of “YDKJ” are back in full force, as you’ll not only laugh your ass off reading and sorting out the statements, but learn something about each topic along the way. While not as diverse in its questions, themes, round types, or general gameplay as “You Don’t Know Jack,” it does provide a condensed experience of the best that series offers, with only a few app related hiccups (go for the ad-free and unlimited play $1.99 option to save yourself most of the trouble).

Trivia apps are a dime a dozen, or often cheaper, on mobile platforms, but “Lie Swatter” gets those crucial lightning round bonus points in the competition by being deceivingly simple, incredibly addictive, and most importantly drop dead hilarious. In a game all about separating lies from truth, there can be no doubt “Lie Swatter” is the app of the week.

  

App of the Week: Real Racing 3

Developer: Firemonkeys

Compatible with: iPhone 4 and up (optimized for iPhone 5), iPod Touch 4th gen and up, iPad 2 and up, iPad Mini, Android devices

Requires: iOS 4.3 or later, Android 2.2 or later

Price: Free

Available here (for iOS) and here (for Android)

Nobody ever expects a gaming app to match their console counterparts in terms of looks and controls. Instead, mobile game developers have learned to focus on the benefits of the format and not the hindrances in order to craft brilliant titles separate, but equal to console games, and not dependent on graphics and the like.

“Real Racing 3” has a different approach. It says screw all that.

First the obvious. “Real Racing 3” is a beautiful game that truly offers console quality graphics, and doesn’t just use it as a tagline. From the cars to the courses, everything is immaculately designed and loses no wow factor even at high speeds. There’s still noteworthy competitors, but I truly believe this is the best looking gaming app yet. You’ll never stop being impressed with this game’s looks.

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But there’s more than just looks to “Real Racing 3,” as its controls are as pristine as that shiny coat of graphical paint. Acceleration is handled automatically, tilting your phone takes care of turning (and actually works, though a touch option is available), and everything from traction control to braking can be computer assisted (the level of which it helps is adjustable). Overall control is nice and tight, and I never once had to question if a bad manuever was the game’s fault or my own (mostly because I suck).

Furthermore the game’s AI is very, very impressive, and is aided by a new multiplayer concept called Time Shifted Multiplayer, which fills each race with AI versions of your friends and other racers around the world while online, meaning you can essentially still race your friends even offline as they can create ghosts of their laps that imitate their habits. However you choose your opponents though, the competition is fierce and fair.

Put all those features together, and the one limit that mobile gaming supposedly had (that it couldn’t match consoles in certain aspects), seemingly no longer applies, meaning that in all technical regards, “Real Racing 3” is the most notable gaming app in some time.

Otherwise, you’ve got your basic, though well executed, realistic racing game. There is a variety of races and challenges (900 events altogether), a nice selection of 40+ cars, real life racetracks, and in general enough to keep you busy for some time trying to beat and see everything available, and even more time afterwards trying to best your efforts.

The only other notable aspect is the freemium model of the game, as “Real Racing 3” is free, but for a price.

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Like many other gaming apps, in-app purchases are available and highly pushed by the design. See the currency in “Real Racing 3” is handled by both funds and coins. Funds are used for buying parts, cars, and the usual and are earned through career progression, while coins are used for other enhancements and are earned by leveling up. Where the dark side of this design emerges in the repair and maintenance system, as you’ll be constantly repairing and maintaining your car’s basic features such as the engine, tires, and oil and using funds to do it. However, it can take several minutes (or even near an hour for multiple repairs) for the work to be done during which time the car is unusable.

This is where coins come in. For a few coins you can make the repair and tuning process instantaneous. The same applies to buying new cars and the like, as purchasing them still requires a waiting period before they can be used, which coins eliminate. The trouble is coins are hard to come by, and you’ll never have an abundance of them to keep up with the need. Instead you are encouraged to buy coins, or cars and upgrades alltogether, with real money to eliminate the tedium.

It’s not the worst pay model I’ve ever seen, but it’s pretty bad. Every non-racing activity is a grind, and it takes forever to complete or unlock even the basics, much less the high end stuff due to how money and time is used. You can buy more coins through in-app purchases if you’re desperate, but you can never eliminate the waiting feature, and I really wish that wasn’t the case as it is a huge detriment to the game. Patience is a necessity, and not a virtue, to get the most out of “Real Racing 3.”

While I sometimes wish then that the game cost a few dollars to eliminate that nuisance, the fact it is free means you can, and should,  at least try it. Remove the freemium system, you are left with the gold standard of pure racing games for mobile devices, and a benchmark to the capabilities of the medium as a whole, as well as a game that leaves all other competitors at the starting line, and takes home the trophy for app of the week.

  

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