App of the Week: Amateur Surgeon 3

Developer: [adult swim]

Compatible with: iPhone, iPod Touch, iPad

Requires: iOS 6.0

Price: Free

Available: here

In the early days of the Nintendo DS, the two series that really sold me on the portable device were the “Phoenix Wright,” and “Trauma Center” games, both of which used the dual and touch screen technology in innovative ways.

Of the two, “Phoenix Wright” went on to become the more popular, but it was the ER simulator “Trauma Center,” that may have been the more compelling, with its tense and elaborate surgery scenarios made possible by some perfect touch controls and inspired overall design. It’s a type of game that wasn’t done much before, and besides some spiritual follow-ups like “Surgeon Simulator,” hasn’t really been done much since.

The Adult Swim series “Amateur Surgeon” has always been a glowing exception though, as it took the basic design of “Trauma Center,” and injected pure craziness in it, to produce a series that never exactly reached the heights of its inspiration, but does carry on the legacy quite nicely.

screen568x568

Not much has changed with the third entrant into the “Amateur Surgeon” series, but there are a couple of new features, of which the biggest is the move to a free to play format. Naturally this does mean the inclusion of some annoying pay to play elements, but they’re actually downplayed nicely, and you can get through the game rather easily without spending a dime. The biggest exception to that would have to be the new “tag” feature, which allows you to bring in a partner for their special abilities, but costs quite a bit of in game money, which you can of course purchase with real cash.

Other than that, what you have is another absolutely insane surgery game that sees you operate on mutated bears with chainsaws, and other less pedestrian activities. While the wackiness is part of the experience, the actual humor of the game is pretty hit or miss, and is only there to serve the far more entertaining gameplay.

It never really gets old trying to figure out how to fix bizarre injuries with even crazier tools, and that’s largely because the touchscreen, reflex and precision driven controls work as well for this type of game as ever. They are what elevates “Amateur Surgeon” to must have status, and help ensure that the initial joy of trying to figure out what to do on your first play through, doesn’t compare to trying to get that perfect run on every subsequent try.

You couldn’t be blamed for being attracted to “Amateur Surgeon” for its crazy sense of humor, and generally lighthearted nature. What’s going to keep it in your app game rotation though is a truly great gameplay system reliant on just about everything that makes touchscreen gaming so fun in the first place.  I wouldn’t want to catch my doctor playing it, but everyone else should get ready to find themselves addicted to stapling shut freshly shived hearts in what is simply a pure fun app of the week.

  

You can follow us on Twitter and Facebook for content updates. Also, sign up for our email list for weekly updates and check us out on Google+ as well.

App of the Week – Futuridium EP

Developer: Mixedbag SRL

Compatible with: iPhone 4 and up, iPod Touch 4th gen and up, iPad

Requires: iOS 6.0

Price: $1.99

Available: here 

There’s a popular trend in gaming going around, and it involves making games as difficult as feasibly possible, forcing the user to die and die again until they finally make a marginal amount of progress. You then repeat this process until you either complete the game (not likely) or watch your eyeballs explode in rage (not technically possible, but still more likely).

They go by many names, and come in many forms, but this one is called “Futuridium EP.”

Even more difficult to beat than pronounce, “Futuridium” has a story, but it basically boils down to you’ve been sent to a balls trippingly psychedelic universe where you are tasked with destroying a series of cubes to expose the main cube (called the core) which you then destroy to escape.

mzl.ebndbzbj.320x480-75

Not exactly Pulitzer worthy, but it does give you a good enough setting for which to make runs over colorfully bizarre levels and destroy your objectives. The difficulty of this comes in small part through its tricky touch screen controls, but in larger part through your constantly depleting energy bar that only refills at the end of a level. It’s that bar that requires you to make pinpoint perfect runs, which isn’t made any easier by the having to start over at the very beginning of the game after each numerous failure, unless you earn the rare continue by hitting certain milestones.

Like so many similar titles, the difficulty alone would usually be reason enough to never touch this game, if it weren’t for some genuinely enjoyable aspects. While the basic cube shooting is fondly reminiscent of many quarter sucking arcade classics, and at first glance you’ll likely get a serious “Starfox” vibe, really the game reminds me most of the cult classic shooter “Rez,” due to its mind altering visuals, and engaging soundtrack that begs for a good pair of headphones.

Also like “Rez,” the combination of those aspects completely immerses you in the experience, which is particularly useful as the game requires a zen like state to complete. This is not a game for the casual player, and in fact it does at times feel slightly out of place on a mobile platform due to that. However, even the shortest play sessions can all contribute to building that perfect run, and that perfect run is sheer nirvana, even if you crash and burn on the next level.

“Futuridium” is not a perfect app, nor is it intended for everyone. If you’re looking for a gauge of whether or not you will dig it, then ask yourself if an arcade game that will beat you down without mercy, and assault your senses with an enthralling soundtrack and unique visuals, while threatening your routine by causing you to miss train stops and phone calls as you contemplate the limits of your control issues sounds appealing.

If so, then check out “Futuridium,” a truly trippy app of the week.

  

App of the Week: TuneIn

Developer: TuneIn Inc.

Compatible with: iPhone, iPod Touch, iPad, Android Devices

Requires: iOS 5.0 and up, Android 2.1 and up

Price: Free

Available: here (for iOS) and here (for Android)

It may sound like an obvious statement, but I never really appreciated the things you can become homesick for until I was away from home for an extended period of time.

Sure I know you’re bound to grow nostalgic for family, friends, certain locations, certain food, and the rest, but there are a host of little things you never even fully realize you enjoy until they are unavailable.

One in particular is the local sports radio guys. As an Astros fan (I know, I know, believe me I know) I became accustomed to hearing our local broadcast team much more than I ever realized. The chances I get to watch or hear a game now are even more brutal than usual because I don’t have the local flavor there to spice the proceedings up.

It’s for people in similar situations that TuneIn Radio was created for, as it provides access to over 70,000 radio stations nationwide for the incredibly reasonable price of free. The app is as simple to use as the TuneIn website it is based off of, as you can save your favorite radio stations from anywhere and listen to them live whenever you want.

While the most obvious use of a service like TuneIn may be to reacquaint yourself with your favorite radio stations no matter where you are, the real value in TuneIn is its use as a discovery app. That’s due entirely to the fact that the amount of stations available can only be described as staggering, and the content they provide is greater than that. Trying to wrap your head around all that is available is daunting, but fortunately the built in search features allow you to break down every available station so you can find whatever you’re in the mood for, while still being adventurous in locating new sources for it.

unnamed

Sure it’s easy to be spoiled by the ability that services like Spotify provide to listen to exactly whatever you want, but there is something to be said about the random, almost chaotic, selections of radio where you sit back and let fate (or more accurately, DJ’s) determine what you are listening to, with only the guidance of the general mood you’re in to lead the way. It’s much more difficult to fall into patterns based where you listen to certain music to death that way, and just feels more lively.

Not to mention it isn’t burdened by all of the same licensing issues, which means that if you need them, you can always find “The Beatles” or “Led Zeppelin” on somewhere.

Of course, there’s a lot more to the radio than just music, and TuneIn provides it all. Talk, news, and, best of all, sports broadcasts are all available (and naturally still nationwide), but you also get podcasts as well, essentially meaning there isn’t a single piece of entertainment covered nationwide that TuneIn can’t cater to at your whim.

I’m a firm believer in quality over quantity usually but, while TuneIn functions admirably, the truth its real appeal comes through sheer content. Loads and loads of content available to you almost anywhere from almost everywhere, for no cost at all. It becomes far too easy to become stuck to whatever we load onto our smartphones or tablets as our go to sources of entertainment, and TuneIn provides an alternative to that by giving you all of that same entertainment, but in a way that feels more free and unbinding.

Every mobile user should have an app like that which reminds them of the joy of radio, and of those apps, TuneIn may just be the best. So whether you need something fresher to listen to at work, or miss the local announcer of your favorite abysmal sports team, grab TuneIn, my app of the week.

  

App of the Week: Tiny Token Empires

Developer: HeroCraft Ltd.

Compatible with: Android Devices

Requires: Android 2.3 and Up

Price: $2.99

Available: here

I set out to find a productive app this week. Truly I did.

Though there were a couple of worthy candidates (the lively note taking app mem:0 and the resume creating app resume designer both warrant a look), one app peaked my interest more than any other this week, and kept me from being productive entirely.

In the spirit of trying to bring the best of the best in apps then, I’ve got to tell you about “Tiny Token Empires”.

If you’ve ever played “Puzzle Quest” or its sequel, you’ve already got an idea of what to expect from “Empires.” The difference is that while “Puzzle Quest” was an RPG that used matching puzzles in place of traditional combat, “Empires” is a world conquest sim with a similar puzzle battle formula.

You’d expect the world sim aspect to be the focus of this game then to separate itself, but you’d be wrong. That part is essentially an extremely watered down version of the “Civilization” games, as you build your resources and expand your empire by conquering the towns of nearby nations. While elements of that series like unit types, special characters and troop movements are present in “Empires,” all political aspects, or anything unrelated to military movements are not.

unnamed (1)

It’s a simplified style that only works as well as it does by playing second to what is an excellent puzzle system. Whenever combat is initiated, whether it be with rival armies or mythical creatures, a puzzle board is shown with all units involved displayed on both sides. To attack, you have to combine three of the same puzzle tiles (think “Bejeweled”) that match the color of one of your units. Defeat all enemy units, and victory is yours.

The combat element adds an incredibly welcome depth to the otherwise standard system, as you’ll have to always consider the colors you need, as well as your opponent to attempt to counter their best attacks. Similarly, getting the right combo chain can turn the tide of the battle entirely, as the right one can win you a battle instantly, or lose you everything. It brings an element of urgency to an otherwise casual game, and ironically leads to more strategy than the strategy element.

Like so many other noteworthy gaming apps, where “Empires” stands out is its style. Don’t be turned off by the cartoon looks, as they’re just used to enhance the game’s tongue-in-cheek approach to history. It’s not the type of humor that’ll have you laughing out loud, but it makes the game feel lively and spirited helping to combat the redundancy even the best of mobile games can fall victim too.

“Empires” is just the perfect example of a mobile gaming experience. At its heart it’s a pick up and play anytime puzzle game that everyone should have one of on their device, but the combat and five unique strategy campaigns, along with the well implemented art style, give it the kind longevity and depth not usually present in puzzle games. It all leads to a game that’s hard to put down, and impossible to forget.

“Tiny Token Empires” didn’t exactly invent its core concept, but it does execute it in a way that stands out from anything of its kind, and provides your next mobile game addiction without apology. So join me and put productivity off until next week (maybe) by trying “Tiny Token Empires,” my app of the week.

  

App of the Week: Spaceteam

Developer: Henry Smith

Compatible with: iPod Touch, iPad, iPhone (optimized for iPhone 5)

Requires: iOS 5.0

Price: Free

Available: here

I have a terrible confession to make.

When it comes to picking apps, I’m not infallible. While always striving to find the best of the best in the world of apps, occasionally something comes along that doesn’t cross my radar until too late, and becomes so popular I see no reason to go back and cover it (*cough*Ridiculous Fishing*cough*).

In the case of “Spaceteam” though, there’s actually a fair chance you haven’t heard of this app, even though it’s attracted a devout following since its recent release. Even if you have though, surely after playing it you’ll begrudge me the chance to talk about its brilliance, even if it is a little late.

“Spaceteam’s” core concept is pure simplicity, as it places you and 2-3 friends (Note: game does not come with friends) in control of a spaceship escaping an exploding star, and tasks you all with surviving by hitting a series of buttons and switches all named after techno-babble (Copernicus Crane, for instance) at the right time.

Sounds okay but nothing special right? Well, from there a couple of twists are thrown in that make the game interesting.

mzl.rkckofxw.320x480-75

You see, each of your friends has a different control panel filled with unique buttons. When the instructions come in for which ones to press, they don’t always come in to the person who has that button. This is why the game has to be played by people in the same room, as the only way to win is to shout out the instructions you receive and hope the person with the right button on their screen can get to it in time.

While an efficient team can hold out for a while, considering how much the difficulty ramps up, and that your random boards change in each section preventing many shortcuts, you will inevitably lose. In the meantime, you spend most of the game shouting at your friends in not just techno babble, but in encouragements and curses, as you all try to manage your own board, while maintaining even the most basic intelligible form of communication with one another, before devolving to violent grunts.

A game where you spend 90% of the time yelling at each other and losing may not sound like much fun, but it is. At some point you either form an efficient and serious team to progress, or just start laughing at how bad things are going. Either way, it’s incredibly fun to share a room with people all united over a single experience that brings back memories of “Goldeneye” parties, “Halo” LAN fests, or even “Pictionary.” This is a party game in the true sense of the phrase, and has few equals on the mobile scene both in terms of its idea, and certainly its execution.

But really you don’t have to take my word for it. Get a few people and try “Spaceteam” yourself and its greatness will become apparent mere minutes in. It’s not often a game so instantly accessible manages to be worth months of play time, and promotes local gaming with friends, which is why late or not, “Spaceteam” is my app of the week.