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First Drive: 2014 Mazda6

Mazda invited us to the Texas Hill Country near Austin to test drive the completely redesigned Mazda6. Everything about this vehicle is new, including the platform, engine and transmission, all designed from scratch from the ground up to work together. The engineers at Mazda even had to create all-new manufacturing processes to enable the scaling of the hardware for different models. The result is a vehicle that should do well in the super-competitive mid-sized sedan market.

Exterior

Check out the slideshow above, and you’ll see that the new Mazda6 is a beautiful vehicle from all angles. The front face of the vehicle is less pronounced than previous Mazda designs, helping to create a more refined look while retaining the aggressive feel of the Mazda brand. I particularly like how the chrome under the front grille extends out to follow the upper curves of the headlights, and the obligatory LED accents are perfectly placed to help create the image of speed and power.

The designers at Mazda had some clear goals as the re-imagined this vehicle. The Mazda6 currently captures a youthful, sporty image, and they wanted to reposition the 2014 model with “a more sporty, sophisticated and premium image.” They also wanted to position it as clear step-up from the youthful Mazda3.

The design theme of “Kodo – Soul of Motion” permeates every decision made with the new vehicle, with an emphasis on proportion, stance, brand signature and aerodynamics. The muscular but fluid lines make the Mazda6 look like it’s ready to run. Overall, this new design is a head-turner that should generate significant buzz for the vehicle and the brand.

Interior

The goal of creating a more premium image led to significant upgrades to the interior of the Mazda6. The all-new seats were very comfortable, and both the standard interiors and the leather option definitely had a more luxurious and elegant feel. The leather in particular offers a combination of hidden and contrast stitching that adds to the beauty of the interior. They reduced the size of steering wheel a bit to give more of a racing feel to the vehicle as well.

The designers avoided a bulky center stack in favor of a more horizontal design across the dashboard, and the controls are presented in a manner that makes them very easy to use. The screen and TomTom navigation tools were adequate, but they won’t blow you away as the screen isn’t very large. Still, the overall design and comfort level of the interior will definitely attract a wide variety of consumers.

Performance

Mazda is all about building cars that are fun to drive, and they achieved that goal with the 2014 Mazda6. The rolling hills near Austin provided a great testing environment with plenty of tight curves along with rapid inclines and declines. The thought that struck with me the most was how agile the Mazda6 felt. The steering, handling and braking were all very impressive.

The Mazda6 we tested featured the all-new SKYACTIV-G 2.5L four-cylinder engine that is available now with the launch of the vehicle, and Mazda will be providing a SKYACTIV-D 2.2L Clean Diesel Engine for the second half of 2013. This will replace the option of a six-cylinder engine which may disappoint some buyers but may also help lead to a resurgence of diesel in the US market. It will be interesting to see how this plays out. Six-cylinders are becoming much rarer in this mid-sized market, disappointing those of us who crave power. Still, Mazda went to great lengths to push the limits of performance and efficiency with its new SKYACTIV engine technology, and the efforts produced solid performance for the new engine. The engine generates 184 horsepower and 185 lb-ft of torque and the 6-speed automatic version offers up impressive fuel mileage at 26 MPG city and 38 MPG highway (30 mpg combined).

Mazda has also added some impressive technological features that make the vehicle more competitive in this segment, with Mazda Radar Cruise Control, Front Obstruction Warning, Lane Departure Warning, High Beam Control, Rear Cross Traffic Alert and Smart City Brake Support.

Overview

Mazda’s all-new flagship model will be priced competitively in this segment, with the Sport model starting at $20,880 and the Grand Touring version topping out at $29,495. Consumers can definitely save some money choosing the Mazda6 over much of the competition without sacrificing performance and styling. I suspect the eye-catching design will lure many consumers to give this vehicle a try, and like all Mazdas it’s fun to drive, so Mazda will likely have another hit on its hands.

  

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App of the Week: Table Top Racing

table-top-racing

Developer:

Playrise Edge Ltd.

Compatible with:
iPhone (optimized for iPhone 5)

iPod Touch

iPad

Requires:
iOS 5.0 or later

Price:

$2.99

Available here

So like all kids, I’m guessing you enjoyed playing with “Micro Machines” and “Hot Wheels.” If you were a Playstation user, I bet you like the high speed sci-fi racing series “Wipeout.” And like all everybody everywhere, you probably think “Mario Kart” is awesome.

So if I were to tell you that there was a “Hot Wheels” styled kart racing combat game like “Mario Kart” from some of the makers of “Wipout,” would that be something you’re interested in?

Well I hope so, because that’s just what we’ve got, and it’s called “Table Top Racing.” In it, you compete in several races, circuits and events against a variety of different model toy cars, which are unlockable and customizable, in both single player and online multiplayer modes. Rather than a simple sprint to the finish though, you’ll also use several weapons against your foes including the leader finding heat seeker missile and a beyond devastating EMP bomb.

The best part of “Table Top Racing” is it’s care with the subject matter. Everything about the game feels like playing out the most involved of all your toy car racing fantasies, a feature highlighted by the game’s best aspect, the tracks. All of the eight tracks are cleverly designed common world environments modified to create racetracks. For example, you’ll find yourself maneuvering around sandwiches on a picnic table at a Bar-B-Que, winding around oil cans on a work bench, or (in the best and most appropriate level) racing through a child’s room surrounded by classic toys. The track design is inspired and vibrant to the point of being almost distracting at times, but the brilliant layout keeps them fresh and even learning to keep your eyes on the course takes nothing from their creativity.

Table-Top-Racing (1)

As for the gameplay, it’s not near as fast or hectic as the “Wipeout” and “Mario Kart” series that inspired it, but the controls are tight and races are almost always competitive, due in part to the influence of the variety of weapons, and some reasonably challenging AI. There’s always a competitive spirit to the game that somehow never overwhelms the loose sense of fun.

There aren’t enough racing games like this available on mobile systems, and there are none as good as “Table Top Racing.” I wish there were more shortcuts, races, tracks, and speed, but when your biggest knock against a game is that there should be more of it, that’s generally an indication of things going right. That is certainly the case here as “Table Top Racing” does many, many things right, leading to an intense, yet casual approach to the mobile racer with just the right amount of nostalgia to fuel it.

As a, most likely, adult, you are too old to play with your toy cars anymore. With “Table Top Racing” though, you’ll never miss them as it’s the best game of toy cars you never got to play as a child, and my app of the week.

  

Ullr Fest 2013: Get Your Snow On

By any standards, the United States boasts some truly worthwhile winter getaways, from the blue shores of Lake Tahoe, to all those East Coast resorts that try to compete with their Western counterparts yet never do. Out in Colorado, a state known for its generous mountain profile and equally epic outdoors scene, a major holding of winter locales are routinely bustling with activity and serving up satisfied customers. Bullz-Eye was given the chance to experience a few days at Breckenridge, one of the premier resorts Colorado has to offer, during one of its most enjoyable times of the year: Ullr Fest.

When I first got the email regarding Ullr (pronounced Ooler) Fest, I was in a state of complete darkness as to the meaning. In the back of my head, crude images of massive stone hammers and snowy, bearded warriors filled the void, vainly trying to conjure up any sort of applicable knowledge. It turned out my premonitions weren’t completely off, and the whole celebration was in fact Breckenridge’s way of honoring the Norse god of snow, Ullr.

All people who share a love for the outdoors have some sort of relationship with the weather. Cyclists pray for absence of rain, surfers yearn for hearty swells and so on. Snowboarders and skiers have that similar connection, yet take it to a whole other Bobby and Whitney sort of magnitude. The degree of snowfall can literally make or break half of the year for those who passionately delegate an entire season to winter sports. On a grander scale, resorts can lose significant amounts of revenue due to lackluster precipitation and the disinterested wake that follows.

So what actually happens at Ullr Fest? Are there droves of cute females walking the streets, clad only in fur bikinis and Viking helmets? Is the whole town mobilized into a party mode that rivals New Year’s Eve levels of intensity? And better yet, what does the whole experience say about Breckenridge and its ability to provide a worthwhile winter vacation? To make a long story short, the whole week was quite an epic adventure, but to adequately answer those questions, an introduction must be made about the team who participated, because seldom are the times when an individual alone is able to truly breathe in all the possibilities a new area has to offer:

Press:

Dane, Thrillist: More or less average build, with a clever and hilarious way of adding to every conversation and setting. Mannerisms similar to comedian Dane Cook.

Seth, Maxim: Nickname earned due to his uncanny facial similarity to Seth Rogen; if it weren’t for his towering height, he may actually be a full-fledged twin.

PR:

Drew: Pleasantly down-to-Earth, yet seriously extensive in her knowledge and passion for the area. Drew Barrymore doppelganger.

Daphne: Beautiful, interesting and once from Seattle. Being that Martin Crane’s physical therapist is just about the only female I know from the area, the nickname will have to stick, and yes, that was a “Frasier“ reference.
Kanye: The mastermind behind the entire organization and execution of the trip. A true professional, and much like the aforementioned rapper, Chicago raised.

Early frustrations

Do you ever have nightmares depicting missed flights or late/botched airport arrivals? Both seemed to rear their ugly heads last Tuesday when I stared in disbelief as my phone relayed a text from my “ride.”

“Shit came up, can’t give you a ride. Sorry man.”

Can’t give me a ride? Two hours ago would have been a perfect time to drop such a bomb, but not now. Oh well, I quickly thought, all is not lost – Go-Go Gadget Drive Myself. I flew down to the car and punched it aggressively for the next hour, cursing the heavily inundated 19th Avenue of San Francisco and looking at every red light as if I had never seen such an atrocity before.

As I neared the airport, the horrible realization was that I had zero time to drop my car in nearby Millbrae and instead was forced to throw up a Hail Mary. I drove straight into 2-hour parking, tossed my luggage outside, and then left forty dollars, the parking ticket, and my car keys in a tissue box deep inside the trunk. The final touch was the front door unlocked and a text message to my buddy who lived a short distance away, pleading with him to grant me this one favor.

Colorado, finally

After the day unexpectedly morphed into such a hectic beast, I was overjoyed when the plane touched down in Denver and I was soon aboard the hour and 40 minute shuttle towards Breckenridge. Something needs to be said about the drive up to Breckenridge. The road lazily tilts upward and soon you get the feeling that an ominous space mission is being made into the dark skies, ear-popping and all.

It was throughout the drive that I found myself laughing at our shuttle driver, Ted; not at him personally, but at the routine which followed whenever he chose to make but the slightest change in heater settings. He’d crank the dial ever so slightly and almost immediately, a reprieve would echo from the shadowy passengers in the rear.

“Umm, Ted, can you turn that down a hair?” or, “Ted, could you make it blow less? Like, the temperature is okay, but there is a lot of air coming out, right on my head,” and further, “Ted, the passenger in the back would like it to be a bit colder. Thanks.” This pattern repeated itself multiple times, to the point where the lady in the front seat reached over and patted his shoulder, saying, “You’re doing great, Ted.” This made me laugh.

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App of the Week: Temple Run 2

Developer:

Imangi Studios, LLC

Compatible with:
iPhone 3GS and up (optimized for iPhone 5)

iPod Touch 3rd Gen and up

iPad

*Available for Android on Jan. 24

Requires:
iOS 4.2 or later

Price:

Free

Available here

*Sigh*

Well I tried.

I tried to find a reason to not put “Temple Run 2” as the app of the week. I wanted to find some obscure, must have gem that was released in the same week as one of the biggest app sequels of all time instead, and hope to help it find some time to share in “Temple Run 2′s” considerable spotlight. Try as I might though, it was still “Temple Run 2” that came on top of the heap.

I probably don’t need to elaborate on the concept of “Temple Run” as with 170 million plus downloads, there’s a good chance you’ve played or heard about it. But just for forms sake, “Temple Run 2” has you playing as an adventurer in pursuit of the golden idol. The actual acquiring of it is never an issue, but the escape from the temple is the real challenge, and this is where the player comes in as they try to escape the temple, and it’s fervent defenders, via a series of course changes, jumps, and other simple (but rapid) interactions, all while trying to collect coins to unlock all kinds of goodies. You can’t survive, but the fun is in how long you last, and how much you can collect.

Since it’s a clearly successful formula, “Temple Run 2” doesn’t find much cause for altering it. Instead, this is a “more is better” type sequel, though that doesn’t mean there aren’t noteworthy additions. A particular highlight of “Temple Run 2” is the graphics, which are significantly improved from its predecessor. Everything is so colorful, varied, and detailed that it becomes impossible to look back at the first game without a scoff. It does cause some problems on older systems because of this, but the visual reward is worth the increased hardware recommendations.

Otherwise, it comes back to that more word to tell you what so great about the game. That would include more power ups (that goes along with more characters), more achievements, more collectibles,  more environments, and best of all more obstacles like zip lines and mine carts that help make playing “Temple Run 2” in long sessions a much greater joy thanks to some genuine variety around every bend.

And of course it all works. “Temple Run” only came out in 2011, and while the novelty of it has long worn off, the fun never really did. “Temple Run 2” celebrates that fact by maintaining the simple joy of the gameplay, and sacrificing none of the addictiveness, but it also knows where to nip and tuck, and where to enhance, so that at least for the first few play-throughs, the game feels new again.

I think the reason that I was hesitant to write about “Temple Run 2” here is because it is such a big, bold, headline grabbing release, it seems almost lazy to join the masses of appraisers and admirers in covering it. Yet after spending some time with the game, I’m reminded that it’s not always about what’s new, what’s bold, and what’s unsung, but that rather sometimes it’s as simple as good is good. Well “Temple Run 2” is certainly good, and it’s also my app of the week.

  

So You Want To Be A Pilot

Becoming a certified pilot is a challenging but rewarding process. Once you get your pilot license you will probably want to spend as much time in the air as possible. The freedom and excitement of soaring high above everything else does wonders for the mind and soul. But before you climb above the clouds you will want to make sure you have a few air plane and pilot accessories to fly with.

A quality GPS system is highly important for direction and location when you are flying. You can find a Garmin aera 500 Portable Aviation GPS for around $699. It has a fingertip navigation, and touch screen capabilities as well we the ability to smoothly transition from a motoring GPS to a flying GPS. The lithium-ion battery it runs on will last up to 5 hours and it can log up to the 30 most recent flights. You can go a little higher end on a GPS system like the Garmin aera 796 Aviation, but it will run you up to $2,749.

Depending on the type of flying you plan on doing you may be reaching high altitudes which can be risky to your breathing and other health functions. Carrying a small oximeter can help you monitor your vitals so you don’t risk getting sick, or passing out. The Oxi-Go Pro Pulse Oximeter is a lightweight affordable meter to monitor your blood oxygen saturation and heart rate during your high altitude flights. It is easy to read with high resolution OLED displays and has six different display modes for reading, along with almost a dozen brightness settings to make sure you can easily see it as you fly through any environment.

Skygeek Headsets are also important for maintaining contact and communication with other pilots, or traffic controllers and ground crew operators. The Sennheiser HMEC 250 headset is affordable and popular and can be found for less than $500. The Sennheiser is ideal for general flying atmospheres and is equipped with NoiseGard 2.0 noise reduction technology. Its features include amazing transmission quality for communication clarity, good passive attenuation, talk-through function allowing for direct communication within the cockpit, and a unique collapsible design for saving space.

For under $70 pilots can purchase an ASA CX-2 Pathfinder to help them calculate true airspeed, ground speed, Mach number, altitudes, fuel, headings and courses, and so much more. The Pathfinder is an electronic flight computer with a library of 34 functions giving pilots access to 40 aviation calculations, including weight and balance. This includes calculating time/speed/distance, winds, headwind/crosswind component, and gliding information. It has a large LCD screen that is easy to read and fast display prompts for easy use.

Becoming an aviator for recreation, or a profession can really be a lot of fun. But you have to be prepared for virtually any flight and in-air flying situation. With gadgets and accessories like these you may not be able to predict every possible situation, but you can be able to be prepared and survive it.

  

The Light from the TV Shows: A Chat with Antony Starr (“Banshee”)

In his homeland of New Zealand, it is virtually inarguable that Antony Starr is a somebody, given that he spent six seasons starring – as twins, no less – in “Outrageous Fortune,” one of the most successful NZ-produced series in the country’s history. Here in the United States, however, it is fair to say that he has yet to achieve any particular degree of recognizability, but there’s a very real chance that that could change with his starring role in Cinemax’s “Banshee,” produced by Alan Ball (“True Blood”). Bullz-Eye had a chance to chat with Starr at the winter Television Critics Association press tour, and he discussed how both men and women could fall in love with his new series, touched on past U.S.-released efforts that you might have caught him in, and praised some of his country’s finest musical exports.

Bullz-Eye: There are times when I watching “Banshee” where I found myself thinking, “This really couldn’t be much more of a ‘guy’ show.”

Antony Starr: Oh, really? Why?

BE: Well, you know, it’s action-packed, there’s sex, there’s violence…you can’t go wrong with those things in the “guy” demo.

AS: Yeah. I mean, look, it’s definitely and obviously going to appeal to a sort of masculine demographic. But interestingly, though, I’ve talked to a lot of women who’ve seen it, and the fact that the show is basically a love story…you know, it’s anchored on a love story. It’s the only reason this guy would get straight out of prison and make a bee-line for his lover. And a lot of women I’ve talked to have really responded to that and are prepared to go through the violence and some of the more masculine elements because of that. So I think it’s…well, we’ll wait and see, but I think it’s got a good appeal to women as well.

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The Light from the TV Shows: A Chat with John Altschuler (“The Goode Family,” “King of the Hill”)

Hey, kids, remember “The Goode Family”? You don’t…? Boy, that’s funny. You’d think you’d remember an animated series created under the watchful eye of Mike Judge, the man behind “Beavis & Butthead” and “King of the Hill,” not to mention such cult-classic films as “Office Space,” “Idiocracy,” and “Extract.”

Oh, wait, I know why you don’t remember it: because it only ran for 13 episodes in the summer of 2009 before ABC axed it.

Thankfully, however, the fine folks at Shout Factory have come through for “Goode Family” fans in the same way they’ve come through for fans of so many other too-quickly-canceled series over the years, offering up a complete-series set which features all of the episodes, including audio commentary from executive producers John Altschuler and Dave Krinsky on several of them, as well as deleted scenes and premises for unproduced episodes. Even better, the aforementioned Mr. Altschuler was kind enough to spend a few minutes on the phone with Bullz-Eye to discuss the series, not to mention some of the other projects he’s worked on over the course of his career.

Image ALT text goes here.

John Altschuler: So, Will, what can I do you for?

Bullz-Eye: Well, sir, I do this TV column for Bullz-Eye, I’ve more or less got carte blanche to cover what I want, and, dammit, I want to cover the DVD release of The Goode Family: The Complete Series.

JA: [Laughs.] Well, great…I hope!

BE: It is absolutely great. I was a fan for the all-too-few episodes that aired, so it’s been nice not only to revisit the series as a whole but also to listen to the commentaries that you and Dave recorded for the set.

JA: Excellent, excellent. Well, I can’t stand the sound of my own voice, personally, but I hope it wasn’t too bad for you.

BE: No, no, not painful at all.

JA: Well, good!

BE: So to begin at the beginning, as it were, you and Dave actually knew each other well before you first met up with Mike Judge on “King of the Hill.”

JA: That’s right. Dave Krinsky and I go back to…we went to the University of North Carolina together and moved out to L.A…wow, back in ’87! And we just did movies and TV for, y’know, forever, and got hired on “King of the Hill” in its first season, and that’s how we met Mike Judge.

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World’s Worst Car Designs

Cars are usually a thing of beauty. They have the sleek curves and futuristic designs that can stop anyone in their tracks. However, it does sometime goes wrong and some truly ghastly cars do hit the road. When this happens, both buyers and even the manufacturer turns their back at the showroom. Whether it’s from an outrageous design or just a combination of errors, it’s not easy to forget such monstrosities. However, which models are the ones that truly hit the headlines for the wrong reason.

5. Fiat Multipla

Fiat Multipla

Fiat are known for making cars that many people think look cute or adorable. Unfortunately, the Multipla is kind of the opposite of this. The large minivan is based on a predecessor that had some success back in the 1950s but unfortunately it didn’t capture the same feeling. The biggest flaw is up front with a small rim underneath the windscreen ruining the front. The back isn’t much better where it’s just a giant rectangle with the same sickening bump bulging under the rear screen. This monstrosity was made for over a decade before the Italians woke up and stopped production of the model in 2010.

4. Aston Martin Lagonda (2nd series)

Aston Martin Lagonda

Aston Martin produces some of the most beautiful cars in the world. They represent luxury and elegance. Well 99% of the time. Back in the 1970’s, the British manufacturer made the Lagonda which was a major blip on the radar. Despite featuring many ground-breaking mechanical aspects such as computer electronics, the design department went on holiday and wrecked the car. It has a hideously long nose which would give Pinocchio a run for his money. On top of that, the pop up headlights looked clunky and out of place on the Lagonda. Still, it’s an Aston Martin and we’d still buy one even if it was in a back alley!

3. Pontiac Aztek

Pontiac Aztek

What was it that destroyed Pontiac? The recession? Probably. Environmental friendliness? Maybe. The Aztek? Definitely. It’s hard for one car to be hated by all yet the Aztek managed to somehow do this. The dislike was instant from the moment it was unveiled and it’s not hard to see why. There are all sorts of hideous designs on the car with out of place grills and strange lines and curves. Combined with a garish colour scheme such as fluorescent orange, nobody could miss the Pontiac Aztek when it was nearby. However, its production only lasted for 4 years which saved Pontiac from years of abuse. But it’s too little, too late for the classic American manufacturer whose last years will be forever remembered for this abomination rather than their timeless classics. What a waste…

2. DeLorean DMC 12

DeLorean DMC 12

It’s one of the best known cars in the world but the DeLorean is far from legendary. It might have been able to travel back in time but that is the only good thing about the DMC-12. Hardly looking like the usual Hollywood star, the DMC obviously hung out with Frankenstein as it look likes all the square panels were just molded together from the scrapyard. As big as it was wide, the DeLorean really was an eyesore not to be missed. It didn’t sing well either with its 2.8 V6 engine always struggling to power such a wide and heavy car to it’s maximum. It really was a waste of great potential and DeLorean will always want to go back to the future and fix their wrong-doings.

1. BMW Isseta

BMW Isseta

It’s hardly a household name but the Isseta optimized everything that was wrong with the bubble car. Looking like it was crushed in all directions; the Isseta hardly takes any true shape – not even a circular dome to live up to its reputation. It only got worse as major manufacturers got involved. BMW invested heavily into Isseta which made even scarier cars such as the BMW Isseta 600 that looked like it was dragged off the torture rack. It was hardly practical either with 2 people getting squashed inside making the car and its owner a laughing stock. Unsurprisingly, the model has now grown a cult following and now replica kits can let people re-live one of the strangest cars ever made.

Post courtesy of www.PPCGB.com.
Source for all photos: Wikimedia

  

Coming Soon: A Moviegoer’s Guide to December

It’s no secret that Hollywood saves some of its biggest guns for the end of the year, and between all the awards season hopefuls and holiday blockbusters, there’s an entire arsenal of exciting movies coming to theaters this December. While Kathryn Bigelow, Tom Hooper and Quentin Tarantino duke it for Oscar honors with their newest films, “Jack Reacher” and “The Hobbit” promise to deliver pure escapist entertainment. The only thing missing is a big red bow, because this is the ultimate present for film lovers.

“HYDE PARK ON HUDSON”

Who: Bill Murray, Laura Linney, Olivia Williams, Olivia Colman and Samuel West
What: The story of the love affair between FDR and his distant cousin Margaret Stuckley during the weekend in 1939 when the King of England visited upstate New York.
When: December 7th
Why: Bill Murray is notoriously picky about choosing scripts, but not even he could turn down the chance to play Franklin D. Roosevelt, which practically comes with an Oscar nomination attached to it. All kidding aside, Murray is actually a pretty inspired choice to play the wheelchair-bound 32nd President, especially because Roger Michell’s film appears to be much lighter for a story that takes place during such a harrowing period in history. While it’s unlikely that “Hyde Park on Hudson” will garner the same awards recognition as 2010’s “The King’s Speech” (although the two movies would make a perfect double feature), it’s hard to imagine that it will disappoint with such a solid cast.

“THE HOBBIT: AN UNEXPECTED JOURNEY”

Who: Martin Freeman, Ian McKellan, Richard Armitage, Andy Serkis and Hugo Weaving
What: Bilbo Baggins journeys to the Lonely Mountain with a vigorous group of dwarves to reclaim a treasure stolen from them by the dragon Smaug.
When: December 14th
Why: After years stuck in development hell due to the MGM bankruptcy crisis, the most anticipated prequel to come out of Hollywood since “The Phantom Menace” is finally arriving in theaters, although not exactly in the way that most people were expecting. For starters, Peter Jackson is back in the director’s chair after Guillermo del Toro cut his losses to work on other projects (and really, it’s for the better), while two movies have now become three after the decision was made to turn “The Hobbit” into its own trilogy. Though I’m not exactly sure how Jackson plans to do that (especially when Part One, subtitled “An Unexpected Journey,” will reportedly run 160 minutes long), that doesn’t make me any less thrilled about getting the chance to revisit Middle Earth all over again.

“ZERO DARK THIRTY”

Who: Jessica Chastain, Joel Edgerton, Kyle Chandler, Chris Pratt and Jason Clarke
What: A chronicle of the decade-long hunt for al-Qaeda terrorist leader Osama bin Laden after the 9/11 attacks, and his death at the hands of Navy SEAL Team Six.
When: December 19th
Why: The last time director Kathryn Bigelow and writer Mark Boal got together, they made the superb military thriller “The Hurt Locker,” which went on to win six Oscars, including ones for Best Picture, Best Director and Best Original Screenplay. The pair has reportedly been working on a movie about the hunt for Osama bin Laden for quite some time – so long, in fact, that they had to completely rewrite it after the al-Qaeda leader’s death in 2011 – but if there’s one film with the potential to outdo their last collaboration, “Zero Dark Thirty” is it. Though the movie is clearly much larger in scope than “The Hurt Locker,” with a lot of moving parts and an incredible ensemble cast too big to list here, if Bigelow and Boal get it right, this could be the movie event of the year.

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App of the Week: “The Walking Dead: Assault”

Developer:
Skybound LLC.

Compatible with:
iPhone 3GS and up (optimized for iPhone 5)

iPod Touch 3rd gen and up

iPad

Requires:
iOS 4.3 or later

Price:

$1.99

Available here

Between the amazing 3rd season of the AMC show, and the groundbreaking, incredible, indescribably inventive Telltale Games adventure series, we’ve been treated to more “Walking Dead” goodness this year than anyone could have possible anticipated. Yet for mobile developer Skybound, it wasn’t quite enough as they now bring us yet another reason to celebrate the increasing influence of the Robert Kirkman comic series on the digital world with their gaming app, “The Walking Dead: Assault”.

The game, much like Telltale’s, is based off of the original comic, and not the TV show, which is immediately evident by the appealing visual style, where most everything in the game is smartly presented in black and white except for aspects of characters, items, and blood. It lends a very necessary immediate appeal, and produces that always appreciated (if unwelcome) “someone looking over your shoulder while you play” effect.

Unlike the Telltale masterpiece though, this game is centered more on action than character interaction, as it employs a squad based  mechanic (think “X-Men Legends”) that feels right at home in this world. At its core, it doesn’t stray far from the usual tropes of the genre, as you select a group of 4 characters and take them through a series of levels completing mandatory and optional objectives, while fighting off waves of enemies. Along the way you can improve character and group attributes, acquire a range of supplies and weapons (melee and ranged) and take advantage of character’s unique abilities and group effects such as always hitting head shots for a short period of time, or increasing overall group damage. It makes the careful selection of your group vital and entertaining.

Outside of standard mechanics, the game incorporates some specific aspects of the zombie apocalypse nicely through elements like the sound detection system, which allows you to use environmental distractions to draw zombies (though too much noise will bring down the fury of the entire horde). It also does a nice job of compensating for the limits of the touch mechanics, and everything from managing the group, to managing the camera, is handled smoothly. Meanwhile, features like your group auto firing when enemies are in range help keep the action from being upset by poor design, and really show off the potential of this type of game on the mobile format when done well.

“The Walking Dead: Assault” is designed to perfection, which is great since underneath it all is an intensely fun adventure that’s multiple sections and objectives provide a lengthy experience that satisfies that immediate “kill all zombies” urge, but also lends some real substance to the proceedings with the leveling and ability functions. Thanks to the style and execution of the game, the constant bombardment of action never really feels repetitive, and the story of the comics is well implemented through comic book panel interludes.

Right now the game is only the first in a planned series of chapters, but even if more weren’t on the way, this title would be an easy recommendation. Zombie games are a dime a dozen, and mobile squad games rarely work out as they should, but of course it’s the “Walking Dead” series that again breaks new ground. Much like pulling the trigger on a walker, anyone with a slight interest in this game can’t afford to hesitate and should snatch this app up at the introductory $1.99 price.

It was Romero’s “Dawn of the Dead” that theorized that when there is no more room left in hell, the dead will walk the Earth. While that was meant as a warning of the end of days, in this case it’s a welcome happenstance that lends us the chance to play “The Walking Dead: Assault”, a no-brainer (pun very much intended) app of the week.

  

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